Forums: What Bugs You The Most? (by Xavier Antoviaque)

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dcom67
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by dcom67 »

OK Im fairly new so a few things i noticed.

1. on the starter island the crafter quest giver (sergi ) has a bad habit of taking the boots your wearing rather than the ones you have in your inventory , firt two quests i think it was he did that. ( i had bought or made some before starting his missions)

2. again on the island ,the very first time i started i was lost at Chaing the strong , trying to figure out how to get the mission to advance, ive played quite a few games , but the small arrow and "OK" in his text was a new one on me.

3. (tryker) starting on the mainland when you get to the messenger in part of the amber chest mission, it gives waypoints to the people you need to talk to in fairhaven , but most people would be dumfounded as to where she wants you to take the records/orders etc to. Unless you zoom the map in you dont realise where some of those places are. A waypoint sure would help.
Even when people manage to find the place , they dont find the people in the buildings and give up in disgust.

4. Some mention of how to get around on the mainland would help too, (speaking of the lakeside area) the portals are hidden and not marked on the map. Unless you happen to trip across one, or someone tells you how to get to say fount.

5. Seems to be no way to tell where you should be working on your leveling for creatures your level. You could be in one area where they are too low then you cross a line on the map poof they kick your butt.

6. No idea why but casting seems to get interupted an awful lot. IE im standing still , target is standing still, i start a cast , interupted.. I can see maybe a resist or a failure, but whats up with the interupts if im not being hit or moving.

7. Godlike critters.. even ones way below me now not giving xp. Usally can be killed in one hit or two, sometimes they become godlike and take 7 or more hits to kill from the resists. I can see if the creature is higher level than me it should resist, but ones that dont give xp any longer should be no challenge and be dog meat in one hit and no resists. If i had a tp ticket for all the times a stupid lower level clopper came from no place (new spawn) and kicked the tar out of me from resists id be rich already :-)

I got more but ill stop now. :-)
philu
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by philu »

dcom67 wrote: 3. (tryker) starting on the mainland when you get to the messenger in part of the amber chest mission, it gives waypoints to the people you need to talk to in fairhaven , but most people would be dumfounded as to where she wants you to take the records/orders etc to. Unless you zoom the map in you dont realise where some of those places are. A waypoint sure would help.
Even when people manage to find the place , they dont find the people in the buildings and give up in disgust.
I may be wrong but doesn't it set up a waypoint on your compass that points to where the person is? It will be under the missions section on the right click menu if it does. Failing that, use the NPC finder on http://ryzom.hopto.org/ OR http://ballisticmystix.com

dcom67 wrote: 4. Some mention of how to get around on the mainland would help too, (speaking of the lakeside area) the portals are hidden and not marked on the map. Unless you happen to trip across one, or someone tells you how to get to say fount.
I think you miss the point. Ryzom doesn't spoon feed you locations (or anything else for that matter). You have to explore and find them. Once you have been to a portal/spawn point it displays on the map, not before.
dcom67 wrote: 5. Seems to be no way to tell where you should be working on your leveling for creatures your level. You could be in one area where they are too low then you cross a line on the map poof they kick your butt.
That's what the consider system is for - the coloured square and stars tell you in your target window. Right click it and select help, it will explain what the colours mean. More stars equals tougher mob.
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thlau
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by thlau »

vandie wrote: 6. Lack of training on teleports- you can be litterally in game for weeks before someone tellls you you can buy tp tickets
I was weeks in game before I even could afford to teleport. Most of the time it was much more economical to swim to Dew Drops than to teleport there ;)
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norvic
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by norvic »

With regard to the ring,

Could we please have a checkbox where we can select invite/free entry for masterless scenarios.

This would enable people to leave scenarios up and running while at work, sleeping etc or just playing on another box leading to more scenarios available too people.

If its set to auto invite then lvl, racial, faction, guild parameters should filter entry and maybe add a max number of players option.
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katriell
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by katriell »

Also with regard to Ring:
  • Can we have listing visibility controls that actually work? For example, if you enable Invitation Only, no one can see the scenario even if they are invited.
  • Tell bugs. You probably already have detailed reports on these.
  • NeL errors. Ditto.
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dcom67
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by dcom67 »

philu wrote:I may be wrong but doesn't it set up a waypoint on your compass that points to where the person is? It will be under the missions section on the right click menu if it does. Failing that, use the NPC finder on http://ryzom.hopto.org/ OR http://ballisticmystix.com






I think you miss the point. Ryzom doesn't spoon feed you locations (or anything else for that matter). You have to explore and find them. Once you have been to a portal/spawn point it displays on the map, not before.






That's what the consider system is for - the coloured square and stars tell you in your target window. Right click it and select help, it will explain what the colours mean. More stars equals tougher mob.
It sets the names for the first 3 or 4 people in fairhaven you have to visit.
Your supposed to do a mission for the messenger , that mission has no waypoint. ,I have run into quite a number of people with the same problem, Unless you realise that you need to zoom in the map to see the green flags , or think to click on the landmarks in the radar pointer , well your stumped.. And should i have to go looking on a website when i first land to do a mission , i think not.

Ill have to take your word on that one , i havent noticed it marking the portals, i have been landmarking them. Still my point , people dont even know they exisit.


Well yeah I realise more stars means a tougher enemy. But 1 star from one animal is tougher than another. 1 star blue plant is a lot easier to kill than a 1 star blue clopper... I can show you places where on the same chunk of land is baying cloppers 5 star blue and right beside that is 1 or 2 star orange
natural progression should be 1 star yellows . Falls back to my point about , How do you know where you should go , besides having to swim all around the place, clicking on everything.



Im not saying everything needs to be spoon fed , on the island they do a pretty good job of getting you going there, but ive seen quite a number of people including myself hit the mainland , and come a grinding halt. What am i supposed to be doing, how do i get places, or where is it.

Sure somethings might be alot easier when your used to them. Try to think of the ones just joining and what they are thinking. Rather than having that amber cube mission when you first land a better idea would be some kind of orientation mission.
maelka
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by maelka »

I'm a relatively new player, although I've also played the game occasionally since the first public beta.

My single biggest annoyance is that it seems like you can only have one info window open at a time. I have poor short term memory so I would really like to be able to have multiple info windows for multiple items open at the same time for easy comparison.

Next, the fact that the camera auto centers behind you when you cast is annoying, I'm like to be able to toggle that behavior.

A clock! One that shows time in atys and the real world.

A timer so I can set how long I want to play and then just play without worrying about missing work, school etc. because of being engrossed in the game.

The ability to "tear" one or more of the "hand" menu's off and move it around the screen so I can have multiple banks of buttons available easily.
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ajsuk
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by ajsuk »

maelka wrote:I'm a relatively new player, although I've also played the game occasionally since the first public beta.

My single biggest annoyance is that it seems like you can only have one info window open at a time. I have poor short term memory so I would really like to be able to have multiple info windows for multiple items open at the same time for easy comparison.

Next, the fact that the camera auto centers behind you when you cast is annoying, I'm like to be able to toggle that behavior.

A clock! One that shows time in atys and the real world.

A timer so I can set how long I want to play and then just play without worrying about missing work, school etc. because of being engrossed in the game.

The ability to "tear" one or more of the "hand" menu's off and move it around the screen so I can have multiple banks of buttons available easily.
*Theres a pin button on the top bar of windows you can use to keep them open.

*Theres an in game clock on the Map, no real world though, no.
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sicxsicx
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by sicxsicx »

A looking for team window would be great.
tibber2
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)

Post by tibber2 »

The sound of my feet rustling through the high grass or shuffling through the sand whiever I am standing on . My character seems to be quite mute , yet that stomping what-cha-ma-jigger above the nooby island sure sounds huge .
Why does he have the only feet we can hear ? also I would very much like to "jump" especialy when im running back after that final kill to complete a mission , I really feel bouncy , yet I have no way to express it . I like jumping while running , that was pretty much the only thing that kept me playing WoW for a year ( after the first 6 hours when you hit max lvl it gets kinda boreing ) . Thanks :)
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