raynes wrote:Unless I am missing something each chapter of the story has been about fighting each other. Now some players have choosen to ignore that. That does not mean that is the way the game was meant to be.
Again, "what was meant to be" is of no importance. Arguing that point is futile, as the game now is markedly different from "what was ment to be". If we had everything that was "what was ment to be" we would already have been whisked away from Atys to a new planet to discover new things...I think I remember that somewhere in the long list of "what was ment to be". Frequent and huge Kitin invasions were "what was ment to be". A constantly evolving plotline that we could significantly impact and would meainingfully differ from the other servers is "what was ment to be".
To pick out "Gankfest: Atys" as the sum of "what was ment to be" is certainly not the entire picture; but most of all it is completly pointless, because it is not what is.
raynes wrote:
Now if you can provide me some sort of proof that there was some major shift in the direction of the game, there really is nothing more to discuss.
EP 2 was the failed temple wars. It didn't go so well, and the whole thing was rushed to completion. Yeah, that was KvK conflict, but I highly doubt it was in line with "what was ment to be". After all, the higher powers completed the temples for us; due mostly to the player's disgust about the whole event. If you want to retread the embarrasments of the EP2 debacle, I would be glad to oblige.
In response to the general outrage, most of the open PvP (and all of the forced FvF) zones were removed from Atys (I think there are some left in the PR)
Outpost were introduced as GvG events...not KvK. Hardly evidence for your view of "what was ment to be". Even so they were poorly implemented, and did not adhear at all to what was promised (where are the options to negotiate with the tribes that held the OPs, or enlist thier help, or fight them off from time to time?) Interestingly, there is no mention of these non-PVP options in your limited quotes of "what was ment to be".
Hopefully learning from the huge mistakes made while trying to force the players into conflicts they do not want, and desperately trying to cling to the thin lie of "consentual PvP" Nevrax has indefinatly delayed spires. This announcement has been one of the small spots of hope we have received that Nevrax is learning what actually works for thier playerbase, and we can only hope this proccess continues.
"And you believe, despite knowing that the rest of the entire physical universe is nothing but a series of physical reactions, just pebbles bouncing down a board. The only object in fifteen billion light years in every direction that can choose rests inside the boney bowl atop your shoulders. Right?"
--David Wong