ambika wrote:[...] the kamis that attacked were not inhabitants of Yrkanis. Example: TS attacked Yrk er about 2 days ago. It isn't their home (ok maybe Keiko cause she's Matis and would make sense her home is Yrkanis).
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Correction: TS were invited to raid Yrkanis by karavaneer bored players.
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Long story out of topic (sorry Xera for hacking thread):
Long time ago when some of us were living in another world where you won nothing but honour and fun out of fight, there were two cities close to each other: Bestine and Anchorhead. Groups of rebels raided Bestine and groups of imperials raided Anchorhead. Those pvp-ers who knew to not get emotional about it usually communicated with each others and sent tells: meh, we're sleeping here, don't you come for some fun fight? And we came, or they came.
A raid usually has two faces: at the begining the defenders are taken by surprise, the attackers come fully prepared. So at the beginners attackers most often win, slowly but surely the defenders prepare better, ask for help, etc, while the attackers get bored, leave, get distracted, RL interferes, etc. And by the end of the raid defenders are always much more and in better shape so they win. At the end of the day defenders come home (usually by respawning fastest train) and are happy: we held <insert city name here> for X minutes occupied while defenders cheer happily: we chased them away, have you sene how they ran? In between there is a challenge of raid party strategy and skills competition. There is a minimal set of rules: don't attack at respawn points, and let defenders regroup.
We abstained for a long time to raid anything, even if the OP wars while strategically more interesting, are embittered by the fat gain in OP products.
After so many months after introducing pvp to the game we hoped (and I still hope it's true) the mentality of the community regarding pvp has become milder. On the other hand in my opinion - in a community where there is clearly a mass of people who like pvp - open pvp, with no any gain but challenge, would be benefficial. More than that the 4-6 pvp-ers waiting every single day next to Yrkan stables is proof enough for this I believe.
I have thought about raiding Dalae

but there's no kami respawn near to make real fight possible. We won't raid our own city either, as it's easy to imagine

But we will gladly come if you'll call us to defend Pyr or Zora, or whatever is handy for both parts.
At any rate please don't start with Yrkanis shielding and such. It's the karavaneer side that needs even more than us some place to open pvp, training, challenge and the fun it implies. You're working every day your skills, you're doing efforts to get best loots, and best mats for it. And we do it as well.
Better think together to a solution even if I don't really believe Yrkanis is such an inappropriate space.