tell window bugs

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dlice
Posts: 63
Joined: Sat Dec 03, 2005 1:03 am

tell window bugs

Post by dlice »

already got told that the tell window bugs which came with the ring (or you actually get when using a ring or the editor) where you then find tell windows in the center of the screen, unmovable and tought to read if at all.

question is will there be a fix to this, i know it can be fixed with deleting the interface_character.icfg problem is that all landmarks are also in that file, so cant delete that.

is pretty annoying that (new) people cant /tell me anymore, well they cant but i cant reply.

or.. is there a known way getting landmarks from old to the new file ?
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vguerin
Posts: 2025
Joined: Wed Sep 22, 2004 6:13 pm

Re: tell window bugs

Post by vguerin »

dlice wrote:already got told that the tell window bugs which came with the ring (or you actually get when using a ring or the editor) where you then find tell windows in the center of the screen, unmovable and tought to read if at all.

question is will there be a fix to this, i know it can be fixed with deleting the interface_character.icfg problem is that all landmarks are also in that file, so cant delete that.

is pretty annoying that (new) people cant /tell me anymore, well they cant but i cant reply.

or.. is there a known way getting landmarks from old to the new file ?
It's not a true fix for you, but I have two config files... one with and one without map markers because I have so many it causes me noticeable delays changing maps etc... this might be the best bet for you until there is a fix for ya.

"copy/paste" your current config, rename it interface_character_flags.icfg
rename another _noflags.cfg.

Delete the current one and it can replace the "noflags" file and you have the other for when ya wanna play.
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thlau
Posts: 895
Joined: Tue Jan 11, 2005 12:50 pm

Re: tell window bugs

Post by thlau »

Did you open a support ticket for this problem already?
I had the situation once, and a relog solved it for me. After that I could move and resize the window again.
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katriell
Posts: 2479
Joined: Mon May 16, 2005 1:36 am

Re: tell window bugs

Post by katriell »

I have the same problem, with one person's tell window. I've relogged countless times since it began, with no improvement.

- The tell window is stuck in the center of the screen at default (tiny) size.
- I can't bring the window into focus, hence I can't resize it or click any buttons on it. I also can't type into it unless I type the /tell command into another chat window.
- Can't close it except by hitting ESC, which sometimes means closing all the other tells first.
- The tell window appears upon every login, and disappears if the particular person is not online at the time.
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dlice
Posts: 63
Joined: Sat Dec 03, 2005 1:03 am

Re: tell window bugs

Post by dlice »

yeah, was hoping it might be a fix there with this patch.

CSR i talked that about said this issue being adressed soon.
Seems it wasnt yet.

And of course i could backup my ifg file and use a blank one when i dont need my markers (dont dig in this case) but i do that every day.

can't we mail our icfg to nevrax and they fix em for us?

imo the best is to have the markers stored in a seperate file.
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ruslan
Posts: 35
Joined: Fri Apr 29, 2005 10:54 pm

Re: tell window bugs

Post by ruslan »

I too had this problem twice over the weekend. The frozen window was still there after a re-log too. Highly frustrating! (and apologies to Riveit who I was trying to talk to about mek racing at the time...I couldn't read some of your replies).
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