So i made a poll to see if you guys agree with me.
Basicly, should we be given the option to have PvP in the Ring?
I think yes. but what do u guys n girls think?
YOU CAN VOTE FOR MORE THAN ONE OPTION

Tyilin
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Would require some serious changes to the game mech's - thats prob why notiphdrunk wrote: - full looting of corpses, including the equipment you are wearing
hard to tell.... if javings can unequip the weapon you are wearing (also bear in mind tht armor parts are unequipped when HP reaches 1) and you can automate or "fake" from the server a player trade seems fairly easy to me. Yet, I have no idea the effort it would really take, depends on your views.ffxjosh wrote:Would require some serious changes to the game mech's - thats prob why not![]()
Personally, I'd prefer the more controlled outpost-style zones because it force people to pick a side. The side you are picking can be defined by the scenario designer. But as long as the zone is clearly marked that it's full, open pvp, I don't object to your idea being another option.iphdrunk wrote:- full blown PvP regardless of tag allowing indiscriminate attacking and healing any other entity, including guild and team members. Real AoE spells and no "you cannot heal this player because we haven't figured how to do it properly yet".
If it's not a huge amount of work, these both seem reasonable to me as long as they don't affect you outside that scenario.- perma death (within the duration of the scenario) so unrezzed fallen combattants are gently invited to exit and cannot rejoin. Go King of Nexus go!
- permanent (within the duration of the scenario) loss of stats and characteristics for every death.
Allow the looting of scenario specific quest items that you might have, yes. That makes it consistent with the rest of your suggestions; it's different than the rest of Ryzom but it only affects the scenario itself, so that's OK. But looting the rest of my gear or dappers? No thanks.- full looting of corpses, including the equipment you are wearing.
Agreed and if there are different types of zone-PvP implemented as I suggested, then the stamp should be clear about what type of PvP options are turned on.zanthar wrote:I agree that PVP should be an option with the ring, but with the stipulation that such events have a manditory PVP tag stamped on them in the description of the event when the PVP option is selected just so Ganking doesn't happen through a misleading scenario descrition.
Well, that's in part the fun of it. You carefully select the gear you enter with, also giving a market to choice and excellent gear you consider you may lose. It is not as if you have to carry everything with you at all times. All these suggestions are, of course, up to the designer and clearly stated at scenario entrance.oldmess wrote: But looting the rest of my gear or dappers? No thanks.
As long as the scenario gets a big red glowing warning sign on it, I wouldn't even object to that.oldmess wrote:But looting the rest of my gear or dappers? No thanks.