raynes wrote:Why should someone who does not craft, go through all the work of beating the Kitin Lair only to receive and item they have to give to someone else to be useful?
because that is the basis of our world.
let me put it another way. Life on Atys is a circle. The hunters and gatherers go out, use their skills and return with craftable materials. The crafters take these materials and produce equipment. They give this back to the hunters and gatherers to help them. It's a cycle that we all follow. every single homin uses equipment that a crafter has made, made in most cases after thousends of hours of training, just as the fighters have trained to be able to use it. And so the wheel turns, round and round.
This cycle works well, it encourages community, it gives everyone a sense of worth. every time non crafted loot is introduced to the game a godlike hand flicks this delicate balance. Sooner or later the balance will fail, the crafters will give up and Nevrax will have no option to introduce more and more loot as the crafters have no reason to craft anything.
this point is really not up for argument its a fact. I have never resorted to using capitals but it's a FACT! Look at the other games cited here, look at what everyone here is saying, you cant escape this simple truth.
I can't understand your arguments i really can't, they make no sense. From previous experience i understand you like to argue, god knows i still remember when you properly left the first time. Don't give me any arguments about time spent. I have been here as long as you, but unlike you i have been here the whole time. I have a sound perspective on how Atys has been changing, and the long term effects of changes to the gameplay that have been made.
Your quote above is, to put it as mildy as i can, silly, reactionist, and frankly not worthy of serious contemplation.