grimjim wrote:Two styles of play that don't mix well and, yes, it is arrogant to basically say 'lump it'. If the two are seperated and distinct, with the one not adversely affecting the other then things can go, relatively, fine but the PvP players LIKES to impose upon others. When that's other PvP players, hey, fine go for it, but exclusive access, territory holding, interference in interaction with non PvP activated players, etc, etc, that's all impact on others even if it is indirect. The problem at the heart of it is that the PvPer's fun seems to, necessarily, derive at the expense of someone elses.![]()
I have to disagree here... PvE and PvP can mix well since PvP is optional. The issue with this situation is that someone ran past a digger and dragged aggro with them. The digger got killed due to the aggro train, and the digger was upset. I have been trained twice in Ryzom so far, each time I was not rezzed when killed. Both times were not PvP related, and the individual who trained me kept running due to the aggro still chasing them. I didn't get their name, and I imagine they didn't get mine, what with all of the chaos. I simply accepted the situation, dug my DP away, and went on with my evening both times. I accepted the situation as one of those unfortunate experiences which happens from time to time. And I was in a rather aggro intense area, so I expected to get killed a few times anyway. The only difference in the two situations is that the person who trained the digger was engaged in an OP battle. I don't really feel that my opinion is arrogant... I have yet to engage in PvP in Ryzom, so it's not like I am arguing to defend something I've done.
grimjim wrote:Anyway, there's no reason why tagged people shouldn't be able to heal non-tagged people. I think that's a better set of terminology to use than 'neutral' which has other connotations in the game. I don't think it's that drastically important however and it was more important to fix the neutral healing bug.
It would be nice if an OP battle participant could heal a non-participant, but that part of the scenario probably never popped up in the minds of the dev's when attempting to fix the exploit.