i wanna be a melee!

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rothimar
Posts: 575
Joined: Sat Aug 12, 2006 2:18 pm

Re: i wanna be a melee!

Post by rothimar »

Combat is only as interesting as you make it... in ANY game.

I have my 1H, 2H, and CC at about 55 each. (not my primary skills) Each requires a different style of play if you are going to actually go after challenging mobs. You can build different stanzas based on how you spend your skillpoints and come up with attacks good for solo, for group, that use stamina or hitpoints or a combination of the two.

If you are bored grinding... don't grind. Go for challenges. Take a mob that could probably take you and see if you can do it. Mix it up with some crafting, digging, or throw some nukes or heals around for a while. Find some people to team up with. A good team can move into an exciting area, and find a nice challenge which offers good xp AND loads of fun.

Every aspect of any game can be boring if you turn it into work. Play a game for what it is, not for what you've played before. There is a lot to Ryzom that no other game I have played has to offer. You just have to look around. :)
Andarr the Matis
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akm72
Posts: 226
Joined: Sat Nov 13, 2004 6:52 pm

Re: i wanna be a melee!

Post by akm72 »

I have two characters with melee over 200, one with 2h axe, the other with 1h sword (in both cases that being their highest skill). I dont see any big difference in their ability to hunt solo; the extra parry mod, hp bonus and the damage reduction you get with a shield makes up for the reduced damage you do with the 1h sword.

I make 10 slots available for melee attack actions and could easily use more :)
Low, medium and high credit attacks, a couple of attack after critical/parry/dodge, a bleed or two and a couple of circular attacks quickly use them all up. I find I often modify them in the middle of battles, and monitoring the fight to see if you need to switch attacks, or activate a power/aura, or run like hell, can be interesting, though maybe exciting isn't quite the word (you need to do a high tempo group hunt for that ;) ).
Slythe,
Sword for hire and Officer of the Samsara.
showboat
Posts: 7
Joined: Fri Sep 15, 2006 5:48 am

Re: i wanna be a melee!

Post by showboat »

well after playing more and getting a few more weapons leveled i kinda get the feeling this just isnt my game. i dont think ill waste your time or my time by making suggestions for the game. i read a few other threads and i see how those are taken. i like katriells posts they are funny. stupid funny but funny.

oh well like i said before nothing is for everyone.
enjoy your game. :)
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rothimar
Posts: 575
Joined: Sat Aug 12, 2006 2:18 pm

Re: i wanna be a melee!

Post by rothimar »

Nothing wrong with suggestions. ;) Good luck in whatever you decide.
showboat wrote:well after playing more and getting a few more weapons leveled i kinda get the feeling this just isnt my game. i dont think ill waste your time or my time by making suggestions for the game. i read a few other threads and i see how those are taken. i like katriells posts they are funny. stupid funny but funny.

oh well like i said before nothing is for everyone.
enjoy your game. :)
Andarr the Matis
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Guild Leader of Covenant on Arispotle

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zangan
Posts: 228
Joined: Fri Aug 11, 2006 10:10 pm

Re: i wanna be a melee!

Post by zangan »

check out the thread "New ideas for combat" around this! may give you some new ideas.. :)
Zandryok, Owner of
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Crazy Ring Fanatic
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