Dialog and Storyline Design Guidelines Document

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raynes
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Dialog and Storyline Design Guidelines Document

Post by raynes »

Last night I was playing with the ring and Kami NPC's. I went to enter some dialog and it occurred to me that I can't really accurately write believable dialog because I wasn’t really sure how they talk. So can we have some sort of document that explains how to write dialog for the various groups so it sounds authentic?
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thurgond
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Re: Dialog and Storyline Design Guidelines Document

Post by thurgond »

I'm not sure about the Karavan, but I've always thought that the Kami speak a variant of Yodaese.

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kibsword
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Re: Dialog and Storyline Design Guidelines Document

Post by kibsword »

If you talk with the Kami on Silan, they will talk to you a little like the following:

Kami like Kibs, Kibs do good, Kami ask Kibs hug Raynes

etc.

They speak only the words they need to, a very base form of "English" although its more Common Atys speak I guess, but a basic one. They use the minimal words to communicate, and describe themselves in the 3rd person, calling themselves Kami, not individual names.

As for the other groups, I'm not sure :)
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raynes
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Re: Dialog and Storyline Design Guidelines Document

Post by raynes »

I would also help if the personality of each Kami and Karavan type was explained.
raynes
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Re: Dialog and Storyline Design Guidelines Document

Post by raynes »

kibsword wrote:If you talk with the Kami on Silan, they will talk to you a little like the following:

Kami like Kibs, Kibs do good, Kami ask Kibs hug Raynes

etc.

They speak only the words they need to, a very base form of "English" although its more Common Atys speak I guess, but a basic one. They use the minimal words to communicate, and describe themselves in the 3rd person, calling themselves Kami, not individual names.

As for the other groups, I'm not sure :)
So if a kami were telling a player to speak to another kami or saying telling another kami to continue a ritual, how would they say it?
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truce1
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Re: Dialog and Storyline Design Guidelines Document

Post by truce1 »

raynes wrote:So if a kami were telling a player to speak to another kami or saying telling another kami to continue a ritual, how would they say it?
With a discriptive name?

Like

"swamp" kami.

"Bad" kami.

"Eldar" kami.

"Stinky" kami.

"Evil" kami.
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kibsword
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Re: Dialog and Storyline Design Guidelines Document

Post by kibsword »

Or Kami by lake, Kami in Fairhaven
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raynes
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Re: Dialog and Storyline Design Guidelines Document

Post by raynes »

kibsword wrote:Or Kami by lake, Kami in Fairhaven
What if there are 4 like Kami's next to each other?

*and I'm not just asking to be a pain, this is part of one of my scenarios.
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truce1
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Re: Dialog and Storyline Design Guidelines Document

Post by truce1 »

raynes wrote:What if there are 4 like Kami's next to each other?

*and I'm not just asking to be a pain, this is part of one of my scenarios.
The blue one?

lol.

How about North ,south ,east and ,west? (of the lake)
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grimjim
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Re: Dialog and Storyline Design Guidelines Document

Post by grimjim »

You should be able to name them in the scenario, refer to them by name.

At least I think you can, not had time for a proper fiddle with the release version yet.
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