That aside, the tools provided are more than what I was expecting, and the conversation system isn't in there yet. I can agree that more options for homin NPC's would be nice... but who is to say they are coming and just haven't been added yet?
I would much rather the mobs within the Ring scenarios are consistant with the rest of the game, rather than seeing some strange player created mobs.
That's just me though.
toblakai wrote:Well, actally you can make a bunch of Kitins be passive agro management is the least of my problems as it can be done by scripts:]
But nether less, you cant limit scenario makers by limiting development tools, hey, I can make a NPC called Eminem and make him attack, and kill players with bad rhymes, so it anyway always will lay with GMs common sense.