FKC, welcome Melinoe !!!

Come in, pull up a chair, let's discuss all things Ryzom-related.
Locked
User avatar
ajsuk
Posts: 2320
Joined: Mon Jan 31, 2005 4:21 pm

Re: FKC, welcome Melinoe !!!

Post by ajsuk »

shadowweb wrote:Well done all for keeping a potentially flamefull thread civilised :)
Well it was until this (12354907) spineless filth posted.

How about you do an IP trace and ban whoevers account that post really belongs to and do us all a favor. ;)

(PS: Feel free to go ahead and copy anything I said if it'd make you feel big and important. As I have mentioned before when my posts were copied, I don't give a monkeys if it gets shared out because I'm not ashamed of the things I say as you aparently are. Good day :) )
Last edited by ajsuk on Sat Sep 09, 2006 8:07 pm, edited 1 time in total.
Jayce - Right-click is your friend in this world.
Master Forest Forager | Master Prime Roots Forager |Expert Lakeland Forager @ Q250
Master
Jeweler
|Master Heavy Range Weaponsmith
[ Leader | Reapers of the Dark ]
[ Matis Noble | Karavaneer | Wayfarer | Arispotle ]
[ Gear Requirements | Server Status | Acronyms | Atys Time | Fireworks ]
User avatar
iphdrunk
Posts: 1574
Joined: Tue Sep 21, 2004 8:20 am

Re: FKC, welcome Melinoe !!!

Post by iphdrunk »

grimjim wrote:The Kara are more numerous. 'Underhanded' tactics are more understandable, if not excusable, from the underdog. The Karavan also has a greater round-the-clock presence from what I've managed to ascertain.
I take it as a simple, logical consequnce of playing on a shard that spans a wide range of timezones, and, to some extent, mitigated by the fact that there are both an attack and defense periods. Let's not be so innocent to pretend that players will use times other than at their own convenience.
Anissa - Jena's Lost Tribe -

User avatar
grimjim
Posts: 2784
Joined: Fri Sep 24, 2004 9:00 am

Re: FKC, welcome Melinoe !!!

Post by grimjim »

iphdrunk wrote:I take it as a simple, logical consequnce of playing on a shard that spans a wide range of timezones, and, to some extent, mitigated by the fact that there are both an attack and defense periods. Let's not be so innocent to pretend that players will use times other than at their own convenience.
I still think it's unsporting for both sides, but a consequence of merging the US and Euro servers. Something that could not really have been forseen at the time the merge occurred but which has become part of the problem.
--
Jyudas
High Officer in the Samsara
WEALTH & GLORY!
Currently pondering R2, please hold...
We're neutral, you're just too cheap to hire us.
Remember, other people exist than yourself.
User avatar
ffxjosh
Posts: 933
Joined: Thu Apr 21, 2005 5:58 pm

Re: FKC, welcome Melinoe !!!

Post by ffxjosh »

kiwi2 wrote:I would like to point out to you, that the kami do the same to Kara. 11am on a week day when most kara are working? Hmmm...must be a coincidence. Before you start pointing fingers of blame, take a look at what your own faction is doing. This is a war, it's not ment to be fair.

I think it would be very difficult to get a time where evryone is on. 7pm was fair early for the Kami as some were still at work, or on their way back from work. but yes 11am was nigh impossible for the US players. but there were no US Kami there. but the amount of Kara who did turn up was about as much as "usual" (if there is such a thing)


EDIT: I have said this a couple of times before, If people REALLY wanted to not fight at a certian time. why not ask the Dev's to Make its possible to have a "unattackble time" say like up to 4 hours of a period of time where they cant be attacked. (but if 4 hours was the case. do u think they would have chosen 10am to 2pm? - i would surmise that a time such as 3am to 7am, would be most liekly to be taken.) Its unlikely that you will EVER find a time when everyone can play. I would love to see it personally, or maybe relight the fire that was once windermeer? - that old chestnut, yeah i know ;)

Tyilin

xx
Tyilin (formally known as Anatti, who was formally known as Tyilin) - Currently Playing Alt.

The First Homin to win the Shield of Presteige

Created theRyzom mooning and the Naughty Spriteh Videos



User avatar
iphdrunk
Posts: 1574
Joined: Tue Sep 21, 2004 8:20 am

Re: FKC, welcome Melinoe !!!

Post by iphdrunk »

grimjim wrote:Something that could not really have been forseen at the time the merge occurred but which has become part of the problem.
I am sorry I cannot disagree more Jy :) these issues are pretty well known, they are automatic as long as there is conflict, FvF, castles, whatever. It is clearly not a duel "with manners / honor", where players set before hand rules, number of players, etc.
This also covers other things and game aspects as organizing live, events, in-guild raids, etc. I am certain this was known even at the earliest stages of OPs design ;)

Although I cannot see how it can be avoided completely, other than adding mechanisms to warrant more fairness...
Anissa - Jena's Lost Tribe -

sluggo0
Posts: 132
Joined: Sun Nov 13, 2005 6:27 am

Re: FKC, welcome Melinoe !!!

Post by sluggo0 »

aude03 wrote: * being an official Karavan guild (check your guild fame)
* attacking another official Karavan guild
You can try to pervert the truth any way you want. I was across the battlefield from nexus members at the last OP battle, and any I've ever seen a nexus member at, you've been on the Kami side, so try to convince people of your nonsensical stance all you like, but firstly, you are a bigot if you think that a good Karavan guild like Omega V needed to be 'evicted' forcefully with the help of the Kami from the Lakelands, if you were really a 'good karavan guild' you would have had the political ability to do so peacefully, but the fact is, you aren't, from your past behaviours as a guild.

We are Karavan, we work together for things, if you really wanted to make sure there was fair representation between tryker and matis based guilds, you would have been able to do it without resorting to working with the opposing faction.

After your first mistake, you proceeded to side with the other faction as often as you could, then try to cover it with inconsistent and transparent roleplay.

Fact is, you are the only false Karavan guild, you deserve to be attacked, the outpost should you lose it will end up in the hands of a 'tryker' guild, but one of our choosing, not yours.

Your best bet at this point is to stop trying to hide behind the karavan tag and go neutral, convert to Kami if you want, but fact is you always have been and continue to be Kami, hey that faction says they need support, go ahead, help them out, I enjoy and look forward to equality and balance betwen the factions.

Good luck!
---


Minou [Karavan] Arispotle
User avatar
grimjim
Posts: 2784
Joined: Fri Sep 24, 2004 9:00 am

Re: FKC, welcome Melinoe !!!

Post by grimjim »

iphdrunk wrote:I am sorry I cannot disagree more Jy :) these issues are pretty well known, they are automatic as long as there is conflict, FvF, castles, whatever. It is clearly not a duel "with manners / honor", where players set before hand rules, number of players, etc.
This also covers other things and game aspects as organizing live, events, in-guild raids, etc. I am certain this was known even at the earliest stages of OPs design ;)
I'm specifically talking about the timezone issue.
Outposts most likely weren't developed to anything like a final idea at the point we had a server merge. People can always act out of hours but it would be much smaller numbers if the servers were still seperate.

This particular aspect I don't think could have been forseen.

The terrible positive feedback loop most certainly could have and should have been seen and its a shame no compensating factor is built into the system.
--
Jyudas
High Officer in the Samsara
WEALTH & GLORY!
Currently pondering R2, please hold...
We're neutral, you're just too cheap to hire us.
Remember, other people exist than yourself.
User avatar
ffxjosh
Posts: 933
Joined: Thu Apr 21, 2005 5:58 pm

Re: FKC, welcome Melinoe !!!

Post by ffxjosh »

sluggo0 wrote: (snip)

but one of our choosing, not yours.

(snip)
Good luck!

Tho up untill that point ur words were harsh, but well represented (wether or not i disagree is not in questions) ... I genuinely do not understand what u ment by the bit ive quoted..

Your a reaper. not from Mel. so surely its not "your" decision regardless?

Or are you speaking on behalf of the KA?

Tyilin

xxx
Tyilin (formally known as Anatti, who was formally known as Tyilin) - Currently Playing Alt.

The First Homin to win the Shield of Presteige

Created theRyzom mooning and the Naughty Spriteh Videos



User avatar
grimjim
Posts: 2784
Joined: Fri Sep 24, 2004 9:00 am

Re: FKC, welcome Melinoe !!!

Post by grimjim »

ffxjosh wrote:I would love to see it personally, or maybe relight the fire that was once windermeer? - that old chestnut, yeah i know ;)
In many ways that would be (have been) the best solution but there's too many problems now.
--
Jyudas
High Officer in the Samsara
WEALTH & GLORY!
Currently pondering R2, please hold...
We're neutral, you're just too cheap to hire us.
Remember, other people exist than yourself.
sluggo0
Posts: 132
Joined: Sun Nov 13, 2005 6:27 am

Re: FKC, welcome Melinoe !!!

Post by sluggo0 »

ffxjosh wrote:I think it would be very difficult to get a time where evryone is on. 7pm was fair early for the Kami as some were still at work, or on their way back from work. but yes 11am was nigh impossible for the US players. but there were no US Kami there. but the amount of Kara who did turn up was about as much as "usual" (if there is such a thing)


EDIT: I have said this a couple of times before, If people REALLY wanted to not fight at a certian time. why not ask the Dev's to Make its possible to have a "unattackble time" say like up to 4 hours of a period of time where they cant be attacked. (but if 4 hours was the case. do u think they would have chosen 10am to 2pm? - i would surmise that a time such as 3am to 7am, would be most liekly to be taken.) Its unlikely that you will EVER find a time when everyone can play. I would love to see it personally, or maybe relight the fire that was once windermeer? - that old chestnut, yeah i know ;)

Tyilin

xx

As regards times, I agree it is pretty tough to find a 'perfect' time for everyone, most OP battles hapen when we North Americans are at work (when declared by certain no longer existing Kami guilds), but the one time I've noticed seems to be reasonable for all is about 10 am or 12 pm ExT/CxT on a Saturday or Sunday.

That translates to 4pm or 6 pm GMT/BST, and allows most of our Europeans access to the fight (there's few folks +2 from there, but the vast majority seems pretty close to either Central North American time, or GMT in Europe to my knowledge).

I think it's not too hard to think a bit about the timing and make it so that it's 5pm EST (11PM GMT) most times is pretty reasonable as an alternative.

WE don't have enouhg people to split and unfortunately most of us would be on the European server anyhow due to guilds and already mentioned things.
---


Minou [Karavan] Arispotle
Locked

Return to “General”