vguerin wrote:Many of us had the fame before temple guards were in the game, we grabbed every mission from the beginning and continued to do so. I was a huge grind...
I know many of the 'old guard' such as yourself did DT, and all are to be commented for it. It shows real dedication to the role you choose to play. But after Episode 2 and more importantly after the introduction of Chapter 3 'killing temple guards for fame' seemed to be rampant in region chat and on these boards.
A lot of people managed to get 60+ faction fame in almost no time compared to what all you did. Quick solution back then for those who had ample time to get the required fame? Perhaps, but in that case I won't call it 'working on your fame'.
vguerin wrote:
Trytonism as some of you see it and use to presume a gameplay role would make sense to an extent... I cannot see how Trytonist would be allowed any TP's though, they would have to rewrite many things if they allow a faction of this sort if an infidel was given the same priveledges as a factionist.
The Guild of Elias seems to have access to some sort of teleportation, maybe even more techno-science doo-hickies they stole from the Karavan. The Tyker myth on Elias being the husband of Jena and the four races' tales on the aparition of Elias, comming down from the sky, dressed in white, surrounded by a halo of light/fire, and the opening up of the rainbow portals into the Prime Roots so that Homins could seek refuge from the Kitin, show that Elias Tryton has some aces up his sleeves and is possibly linked to the Karavan in one way or another.
Would the factions allow those who openly admit to be Trytonists to use their Altar's? Most likely not... but... The problem herein lies that amongst both factions you have covert Trytonists as well. It fits the whole secrecy and infiltration theme. Should their cover get blown I'm sure those would get send to the bowels of Atys amongst the Kitin.
On the other hand, Nevrax may very well play the 'the factions are trying to persuade you to join their cause'-card again, even for Trytonists. Credible? Hardly. But untill the story progresses and should Tryton ever succeed in gaining 'deity' status and allow his own Altars (for his faction) to be build, I fear Nevrax put themselves in this stalemate.
Unless they can come up with something brilliant that would not require a complete overhaul of our lore nor clash with credibility. I dare you Nevrax!
vguerin wrote:
If you are choosing exclusion by your gameplay, how can you keep asking for gimme's ? I try hard to see you guys stance because I am an RPer at heart, but come on here Kyerna. We have a few folks (mostly Samsara and allies) wanting to make a new set of rules under the banner of neutrality which is not universal. You guys are smarter than me surely, quit calling it neutral (because choosing a faction side isn't neutral) and give them a real bone to chew on.
It hardly is about the gimme's really. As a 'neutral' (dubbed by Nevrax, bad choice of words if you ask me) I get by and almost completely agree with the availability of Altars in the hope Spires will still work as planned. The only point that seems to annoy me is the unavailabilty of Altars for neutrals and Kamists for Avendale due to the really boring long swim, and the one for neutrals and Karavaneers to Min-Cho. But I can play without, heck, I've been visiting those places twice each week for the past 8 months now. Other than that there's not exactly much difference between neutrals and factioned players.
... Except for the FvF tag, which honestly would not fit 'neutrals' since they are not a faction. But sadly enough it is currently the only optional form of PvP that could happen anywhere. As a 'neutral' I shouldn't per se affecting FvF, but I should have the option as well to settle scores or engage in a skirmish anywhere that has nothing to do with factions. (as should factioned players really) Hence why global optional PvP linked to fame gain/loss with slight rewards only available to factioned players for FvF could prove to be a solution.
All players should have the same amount of similar options in gameplay; it's the rewards that should be different, without discriminating one part of the playerbase in the amount available; and in all honesty optional PvP is not one of them. Exclusion from rewards for optional FvF, now that I could agree on.
To give an example of how it could/should work with Rites:
20 new Rites apear ingame; 10 of them have to do with the Teachings of Jena or on Karavan technology, 10 of them are on Enlightenment by Ma-Duk or on Kami magics. Due to fame with the factions Karavaneers would only be able to acquire the 10 Karavan Rites, all slightly more powerfull or more priced rewards than the one before and the last linked to 100 Karavan fame for instance, same on the Kami Rites for Kamists. Neutrals would be able to acquire the 5 lowest Rites of each Faction as long as they have the right fame ofcourse. They have all the same options, all can eventually gain 10 Rites, but those who are factioned can only gain the most powerfull ones of their faction since that is their reward. The 'neutrals have access to a bit of both, same amount, yet they are not rewarded with the most powerfull ones. That would require joining up.
Hence the options in what you can and can't do should be universal, what you get out of it needs to be retought off. Similar options, similar rewards (or almost similar) yet slightly better if you dedicate yourself to one side; you still need to have gameplay balance. And really, some of these things are by now long overdue.
vguerin wrote:
Give them something to consider as more than an "I wish" type thing... I am sure they might consider it if it's playable with lore. Your current stance cannot be made to work because it's not unique nor neutral. Trytonists would not be good (but the RPer in me would think it an awesome though challenging stance) because there is no way in hades they could make that wihtout removing the TP's. Tryton is plotting against both K's for who knows what reason. Maybe to make himself a deity, maybe for the greater good of homins. That storyline is not blossomed yet...
Your not neutral if your attacking folks, your folks with an agenda... Whether it's dapper, glory or comradery... a non-neutral choose is being made.
Should the storyline ever continue I would really love to see Trytonism grow into a faction. It would as you say be an awesome yet challenging stance but it would also have to work very differently from the rest due to those said Altar restrictions. Yet it certainly would not cater to all but merely a small(ish) part of the playerbase, even though perhaps necessary for the story depending on what Nevrax has planned. Gosh, I can see a fame revamp 3.0 comming up and the problems it'll cause. But I doubt such a thing would be here soon, and even then I fear it may break more things than add to the enjoyment of all.
Let's all just agree that Nevrax made a bad choice by using the word neutral. We all seem to link it to what we in RL perceive it to be yet it does not fit the setting of SoR at all. There's just as many allegiances, stances, and ways to RP in this 'non-faction' as there is individuals that are part of it. The best way to describe my own stance would be the compliment I got from a friend: "You're not neutral; you're a thieving Tryker!"