grimjim wrote:But there is sacrifice. What's that worth?
The same thing could be asked of you, Judy.
You fight to remain neutral because you don't wish to become involved with the 'god' powers of Atys (whether you believe they are or not, the game mechanics are set up so that they are. Your RP doesn't change the fact that they allow you to keep living (respawning), limit the resources you dig in an area, or kill any mob you drag into the guards at kami shrines (notice they don't even get hurt by bosses?)). You choose to walk 'the middle path'... defying both gods and therefore forfeit their powers and gifts that they give to their faithful. That is a choice that YOU make. YOU choose to go neutral and thus choose to take the harder path. No one said neutral was easy. You choose to defy the gods, thats your choice, and you can do without the gifts they grant.
Going neutral is extremely easy to do. There is no work. Create char and, BAM, neutral. wow... now go Kami or Kara... work that fame to 30, take the trials, now work your fame up to 60 so that you can access the TPs, etc. Earn their respect by showing your devotion, you get a reward.
Neutral has no reward. You have no god power on your side because you chose to cast those on Atys aside, and thus you have no one to give you gifts such as access to PR or high level zones. Would a homin be able to give these gifts? no way. If that were true, then how would that homin be any different from a god? The Kami are obviously much stronger than any homin, as are the Karavan. They are able to cheat death on a daily basis. allowing us to remain on Atys.
As for neutrals getting a PvP tag.... nope. This is a war. the two sides: Kami v karavan. If you're not on either side, you're a civilian or someone not involved. Mercs, in real life anyway, usually abide by a set of standards and are more often than not, hired by the same side. However, I believe that the samsara is RPing based off a stereotype of mercs (something similar to the pirate one... "arrr... we be after gold, we be and we be taking it from anyones thats gots it"). You're playing a video game... and games are limited to the manner in which the game mechanics are placed. If you were in the real world, you could do all that you have listed here, but the fact remains that the god powers are not on your side. You chose to ignore them, defy them, belittle thier name, so don't expect rewards similar to those that we get for actually following them (and grinding our fame to do so).
Giving neutrals a pvp tag would be officially recognizing them as a valid faction. Good? maybe. There are so many things that can be considered neutral that having them all under one faction may not work. Also, you're now a whole new faction... so bye bye kami/kara TPs... and get out that Mount gear and hiking boots since there no way the gods will help you now. You're neutral... you're had to grind your neutral fame up (perhaps based on an average of your homeland civ fame with the major tribes of that land. ex: Matis fame, Green Seed, Matysian border guard, etc.). You've shown that you're not interested in what the kami or kara have to offer. You've even gone that extra mile to remove yourself from the 'available list' by working your neutral fame. You think the neutral life is hard now... imgaine an Atys where you have to trek everywhere... one where death is final. You might be lucky enough to be saved from death once or twice by the gods ("we have spared you from death in a show of our power. Join us and we can assure you death will not be final. Defy us and we will not save you and your soul will be lost to the depths"), but why would a god respawn someone who is going to constantly ignore them, or worse, speak out against them? They won't. That person dies, problem solved. There are other souls worth their time and power.
Now would this ever happen? no. For starters, barely anyone would go neutral. It would be very hard to do (not impossible though) and would require dedication to their ideals and their freedom. Secondly, every neutral out there would start complaining things weren't fair. "we have to trek everywhere..." or "I died, didn't get a rez, and now my chars deleted"... Yea, its not fair, but making a faction that has no god power equal to those that do would make the gods seem powerless and pointless. You chose to defy the very gods that saved us from the kitin, the gods that control Atys, and thus you chose a very hard life. Notice the choose part... you have to actually choose to be neutral. Work neutral fame, etc. Which brings me to the default status in this tri-faction version of the game... undecided. They'd get what neutrals have now, but it'd be on a timer... yep, a timer. 2 months from the chars creation date then you're forced to pick a side upon login. Bummer isn't it, but hey, whats the point of neutral if you could just go undecided.
This game is a game about Atys... a world on which a war between two god races rages on (it wasn't a first, but thats because nevrax hadn't created the game that was supposed to be there at release. go read the manual that came with the game. Notice all that stuff about kami/kara war, OPs, etc?). If you choose to go neutral, don't expect to be rewarded with powers that are given to the faithful. Neutral isn't meant to be easy. Its meant to be a challenge. You choose to do it, so stop complaining about it. If its really that much of a hassle, then man up and pick a faction. If you find that you dislike their teachings so much or their "brainwashing" so much that you go neutral, then you choose to give up the benefits of following them. Can't have that cookie and eat it too.
RPing also should not dictate the way in which a game should go. I could RP that I was a homin from 2005 on Atys. Does that mean I should have the game mechanics in place for me to pull up in Dyron in my escalade, bumping the bass, after my quick visit to Home Depot for enough crafting supplies to make master? No way. It'd be funny, but its not an option. The whole merc RP thing... its possible the way the system is now. The system the way it is now is actually better than allowing anyone to hit anyone when neutral.... as it is now, you'd have to work to change sides... something that all kami/kara would have to do. You want that "double pay" then you're going to have to double the work.... bummer, huh? can't get nothing for free.
Anyway, that was a much longer post that I had anticpated. To wrap up:
Neutrals fine the way it is now.
it was never meant to be a full faction.
No gods, no rewards (doesn't mean no rites... those would be acceptable. Things like new crafting plans or stat boost. Hey, maybe even map markers!)
No pvp tag. Not your fight so stay out of it. If you want to be involved, go grind your fame like the rest of us did.