Thanks for the answer.soulsnatcher wrote:While neutrals should not aggro drag to OP battles, I see no justification for it to be used in an OP battle, so I think a blanket policy on it is best to avoid our usual posse of loophole exploiters.
Maybe the idea that aggro dragging might be acceptable starts here:
But I'm glad, that the official position changed so far.Answers to questions from the boards - Outposts Special Edition wrote: Answers to questions from the boards - Outposts Special Edition
----8<----*snip*----Sure, the attackers could use this strategy, but the defenders too. And as the NPCs themselves won't be aggro by mobs, there would still be some work to do...Point 8 [world GvG]: wouldn't this mean that an attacking force could simply use some sort of kamikaze-strategy? Example: Attackers stand and wait or just run and hide somewhere far from the outpost while one elected homin of their team goes to nearest group of mean aggro-mobs, uses invul and drags them to the camp. If this dont kill the defence Im sure its a pretty good way of weakening them... or even so, if the attacking force would close in while the aggros are in the outpost, but stand far enough away not to get the aggro and then start nuking the defence... I hope they make this forbidden. [Submitted by jinnear (EN)]
----8<----*snip*----
Cheers
Trini