Handy macro for foragers

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martl
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Re: Handy macro for foragers

Post by martl »

thlau wrote:I have a german keyboard layout, and I normally have to use AltGr to reach [ and ]. That doesn't work in the game, but if i press AltGr and the right Ctrl key, it works for me.
just AltGr doesnt work in Ryzom, Alt + Ctrl works :)

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magick1
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Re: Handy macro for foragers

Post by magick1 »

katriell wrote:"Woohoo!" <- Cute. :p
Hehe, yeah. Made that screenshot a keeper. :D

Macroes have a lot of good uses, would be really nice if Nevrax added regex ability to it. Then you only needed one macro for sources. :)

P.S. Ulani add a quick howto and you have a sticky topic. :p
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iwojimmy
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Re: Handy macro for foragers

Post by iwojimmy »

kayak wrote:and a handy one for careplanners........

target entity. (insert name here)
chat in around '/follow'
target targets current target
run shortcut X


this is such a lazy macro cos if they don't have anything selected you will go on follow if they decide to move.
the only thing i do differently here, is instead of target entity... i use target teammate #1, means it requires less frequent editting

( i do have another that targets by name, but use it for out of team stuff instead :) )
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cloudy97
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Re: Handy macro for foragers

Post by cloudy97 »

Added a How-to to my first post :)
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mehanson
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Re: Handy macro for foragers

Post by mehanson »

rushin wrote:*puts on dunces hat*

i've never used macro's for foraging, mostly becuase:

1) it doesnt seem any quicker than clicking a source and then a shoutcut key
2) you cant check the # of mats in the source

what am i missing?

The aforementioned big-butted bodocs and armas squatting on the source you want. Tried for hours to select sources that way with the mouse, all I ever got were bodocs and armas. Resources disappeared before I could find a way to select one of them.

single keyclick (I bound my macro to 'Q') is definitely faster than mouse-click and key-click

two or more sources literally on top of each other. Trying to select the one I want with the mouse is frustrating. The macro gives you a "priority" order, so the more important (to you) resource gets selected for harvesting.
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lyranna
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Re: Handy macro for foragers

Post by lyranna »

Great guide and screenie, Ulani.

I've pasted a link on our website to this. Would you mind if I copied and pasted it all in? (Giving you credit, OF Course.)
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cloudy97
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Re: Handy macro for foragers

Post by cloudy97 »

lyranna wrote:Great guide and screenie, Ulani.

I've pasted a link on our website to this. Would you mind if I copied and pasted it all in? (Giving you credit, OF Course.)
I don't mind at all :) :D
Ulani Viccio - Class of Casiu Bellini 2521 - Proud ex-Evolutioneer - Serving as a Phaedrea's Tear - Painted by Ayur
Miwekalili - Kulupu e Pilin Pona - Apprentice Scout of Atys - On vacation
Sparta'Caussey Aeddan - Top Class Mekherder of the Bounty Beaches Slavers' assortment - On vacation
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lyranna
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Re: Handy macro for foragers

Post by lyranna »

Thanks.. This goes really great with the newbie guide I've written up. :)
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tannack
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Re: Handy macro for foragers

Post by tannack »

kayak wrote:yeah i'm going to have to agree with rushin.. the need of knowing what is in the source first is pretty important. nothing worse than digging a node with 9 mats in it when you normally dig twice that.
Piece of cake.

I have JUST the targetting commands in a macro. Hit that, you have the resource targetted. Then amble over to it, and scope the mat count. If you like it, THEN you hit your dig action.
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