Should Windermeer be revived?

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Should Windermeer be revived

Yes
12
12%
No
92
88%
 
Total votes: 104

User avatar
mehanson
Posts: 284
Joined: Tue Aug 09, 2005 8:46 pm

Re: Should Windermeer be revived?

Post by mehanson »

raisrev1 wrote:OLD MAN is right :p
*Runs and Hides in RL*
*dont mind the off topic joke on his account his Birthday in RL is comming up* :cool: *wicked Grin*

Look you young snipper-whapper!! Mind your manners or you'll be eating RL bug-stew! *grumble grumble*

Anyway, its MY BD party, I should get to choose the spot.... Maybe I'll just hide some where and make y'all come looking for me! ;)
Samar d'Naz - Homin, pure and simple.
[FONT=Arial][COLOR=darkorange]Desert Nomad

[/COLOR][/FONT]Crafter, Digger, Healer, Bug Smasher, Grey Beard, Surrogate "Uncle" to the Dodgey Duo

TANSTAAFL (unless you're a newb trying to kill Master Kincher, then its YOU!)

User avatar
mehanson
Posts: 284
Joined: Tue Aug 09, 2005 8:46 pm

Re: Should Windermeer be revived?

Post by mehanson »

grimjim wrote:See? So you are.

:P

are NOT! *Thbppppt!* :p (now where'd I leave my sand box toys?) :D
Samar d'Naz - Homin, pure and simple.
[FONT=Arial][COLOR=darkorange]Desert Nomad

[/COLOR][/FONT]Crafter, Digger, Healer, Bug Smasher, Grey Beard, Surrogate "Uncle" to the Dodgey Duo

TANSTAAFL (unless you're a newb trying to kill Master Kincher, then its YOU!)

User avatar
raisrev1
Posts: 366
Joined: Tue Jul 05, 2005 9:58 pm

Re: Should Windermeer be revived?

Post by raisrev1 »

mehanson wrote:are NOT! *Thbppppt!* :p (now where'd I leave my sand box toys?) :D

Uhhhh.... :confused: *points to the Desert* :cool: Lotsa sand there. :p
Daemion Last of the Shadow Dragons
Leader of the Dragons of Shadow




May the Shadows Watch over you





troll16
Posts: 171
Joined: Fri Oct 08, 2004 9:56 pm

Re: Should Windermeer be revived?

Post by troll16 »

No


There is no point in reviving Windermeer, all it would do is rip a hole in the existing community.
archerke
Posts: 594
Joined: Mon Jan 24, 2005 3:23 pm

Re: Should Windermeer be revived?

Post by archerke »

not possible imo

u'd tear apart too many friendships by now, couldnt stand losing zysha ;)
tinil
Posts: 5
Joined: Sat Oct 02, 2004 9:47 pm

Re: Should Windermeer be revived?

Post by tinil »

Love , the people playing on English shard, in the 2 years playing I have had a lot of fun most of the time. When they merged the servers with the US one I was doubtful, but it has added to my enjoyment and my friends list. Working odd, iregular hours means I can find someone to hunt or dig with and of course to chat with any time I so choose as always people about, rather than the server becoming like a deadzone at 0000 GMT which has more chance of happening if less US players were around and from other regions.

Also, the mix of nationalities is great, and I appreciate the fact that so many europeans can speak such good english, that me being lazy as I am, I do not need to struggle to learn theres :p

So no, keep it as it is.. we have plenty of room!

Tinil
nonde
Posts: 181
Joined: Thu Mar 03, 2005 8:50 am

Re: Should Windermeer be revived?

Post by nonde »

archerke wrote: couldnt stand losing zysha ;)

And I couldn't stand being stuck on Windy with Yosh again lol

so whichever way u look at it, no no no to a Windy come back :)

Zysha

PS Yosh and I go back to our days as fellow noobs on Windemeer leveling our first dig and melee crafts to the then seemingly unreachable heights of lvl 200. Many a rez and razz has been has been had since and I'm having a lend of Yosh here as the game wouldnt be the same for me either without nag nag nag from the old woman himself lol.
archerke
Posts: 594
Joined: Mon Jan 24, 2005 3:23 pm

Re: Should Windermeer be revived?

Post by archerke »

nonde wrote:And I couldn't stand being stuck on Windy with Yosh again lol

so whichever way u look at it, no no no to a Windy come back :)

Zysha

PS Yosh and I go back to our days as fellow noobs on Windemeer leveling our first dig and melee crafts to the then seemingly unreachable heights of lvl 200. Many a rez and razz has been has been had since and I'm having a lend of Yosh here as the game wouldnt be the same for me either without nag nag nag from the old woman himself lol.
ow need to quot this :)
nonde
Posts: 181
Joined: Thu Mar 03, 2005 8:50 am

Re: Should Windermeer be revived?

Post by nonde »

archerke wrote:ow need to quot this :)
No u didn't :P . Yosh informs me we were nooblies in Thesos following the merge and my psyche only thought it was scared by having known him as long ago as on Windermeer ;)

Zysha
User avatar
omsop
Posts: 192
Joined: Fri Sep 24, 2004 1:27 pm

Re: Should Windermeer be revived?

Post by omsop »

i voted yes, bring it back, i'll play there myself.

i am tired of the Drama on Arispotle created by a few players.
[COLOR=yellow]«-®-» Põ§мÖ «-®-»[/COLOR]

Light Armor;

250 Boots, 250 Gloves, 250 Sleeves, 250 Vest, 250 Pants.

Jewels;

250 Anklet, 250 Braclet, 250 Earring, 250 Ring, 250 Diadem, 250 Pendant.

Weapons;

250 2H Pike, 250 2H Axe, 250 2H Mace, 250 2H Sword, 250 Amps, 250 Daggers.

Melee;

250 Pike, 250 Axe

Magic;

250 Elemental, 250 Heal, 250 OA, 250 DA.

Forages;

250 Forest, 250 Jungle, 250 Lake, 250 Desert, 250 PR


(Other Skillz: I'm gettin there)


If you asked me if i had a God complex, let me tell you... I am God.
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