First off, I'd like to say that I used to play WoW...
*takes flaming*
I was part of a PvE end game raiding guild who also PvP'd quite a bit. I enjoyed the PvP more than the PvE. I still enjoy PvP on WoW, but I do not enjoy how the Battlegrounds are set up. IMHO it gets very repetitive after a while. Im sure many people here remember when world PvP in WoW was fun and you didn't have to worry about dishonorable kills and such. Anyways, I'm looking for a game (hopefully Ryzom) that will give me and my RL buds something different as far as PvP is concerned. We will definitely be up for some PvE action if the prospect guild is into that, but we are PvPers by heart, and we enjoy the dynamic challenge that only real people can offer us.
We've all made new chars on the newbie island using the free trial and I personally have thoroughly enjoyed the experience so far. Everyone seems friendly and this is the best game we've tried out so far after stopping playing WoW. Now that we've come to the conclusion that this game could be the next big game we take on seriously, I felt it was time to get some questions answered that we could not get answered on Newbie island...
Just FYI, I've read both the FAQ's and a good bit of forum posts, but I feel that the best and most accurate answers come from the experienced players themselves.
1. Does this game have an ACTIVE PvP scene where there is non-stop, 24/7, intense PvP action? If not, what is the level of PvP on this game? Is it only in primetime hours of the day? Only on certain days?
2. How does most PvP occur? Is it mostly in the Prime Roots? Is it mostly between guild-owned outposts?
3. Whats the rough percentage of players who actually PvP regularly (daily)? Is there only 3 or 4 dominant PvP guilds on the server? I took a look at the guild listing... and errr... to be honest it didn't look very populated (mabye its just outdated).
4. In Ryzom is it possible to log on after work (7 est) and be able to group up with your guildies and join some PvP action almost every day of the week?
5. How balanced is PvP in general between players? Will a mage totally destroy a warrior everytime (I know theres not classes in this game, so by "mage" i mean "highly leveled offensive magic guy" and "warrior" "highly leveled melee fighter")? Is it mostly based on individual skill, level of character, group makeup, or rock/paper/scissors class vs class?
6. How big of a difference does character level make in PvP? I've heard that it takes a LONG time to level your combat skills to 250. Will I be "gimped" by being say... around level 100? 175? 225? Does PvP really start at level 250? Or just whenever you feel like PvPing? I imagine most PvP guilds have members near the 250 mark in their combat skills... do most PvP guilds have a level requirement for joining?
7. By the time I reach a level that I can actually start doing some serious GvG PvP, will the PvP scene in Ryzom be dead? Is this game too old to be worth it for newcome PvPers? I know no one can tell if PvP will be dead or not, again, I'm just looking for opinions.
8. Last but certainly not least... after reading all of this: Do you think that this game is the right game for me and my friends? I know that nobody can tell if another player will truly enjoy a game, I'm just asking your honest OPINION.
I would esepicially enjoy reading posts from people who've made the switch from WoW PvP to Ryzom PvP and have some extensive knowledge into both game's PvP systems and are able to compare and contrast the two.
Questions about PvP and PvP guilds.
Re: Questions about PvP and PvP guilds.
Well, I am not really into PvP (do it now and then tho), so cant answer all your questions.
But if you really are into PvP, I dont think Ryzom is the thing for you, there is no 24/7 place for PvP, and if you are lvl200, a lvl 250 will slaughter you quite easily, as far as i know.
The time when a there is a lot of PvP going on, is during a outpost battle, which is when two (big) groups of players try to fight for ownership of an outpost.
I heard there is some PvP in the prime roots, but have never encountered it myself.
Maybe the PvP-ers in Ryzom can explain more...
But if you really are into PvP, I dont think Ryzom is the thing for you, there is no 24/7 place for PvP, and if you are lvl200, a lvl 250 will slaughter you quite easily, as far as i know.
The time when a there is a lot of PvP going on, is during a outpost battle, which is when two (big) groups of players try to fight for ownership of an outpost.
I heard there is some PvP in the prime roots, but have never encountered it myself.
Maybe the PvP-ers in Ryzom can explain more...
Sxarlet - Pink Rez Gadget of Evolution
Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
Re: Questions about PvP and PvP guilds.
I decided to post this in the general forum because it isn't really about guilds/
/doh
/sorry
But thanks for your reply sx4rlet.
/doh
/sorry
But thanks for your reply sx4rlet.
Re: Questions about PvP and PvP guilds.
The only place I know where PvP regularly happens, aside from Outpost battles, would be Yrkanis (the capital of Matis, and also the place with more Karavan Guilds than any other.). Sometimes the Kami like to come in, and we have some PvP fun... sometimes it's 2vs2 or so, but I've seen 9vs9 (full teams) and more. Of course the sides aren't always equal in numbers or skill, but if you like PvP, it's usually tons of fun
Also be aware, that unlike in WoW, there are no PvP rankings, ranks (private, sergeant, what else was there... never got past Grunt myself) or rewards (rested status, money reward for winning, PvP rank required items). Down here, PvP is just to have fun, and see how well we measure up to eachother.
As for character level... well, many ppl who PvP have at least 1 skill at or near 250 (like, 235+). This doen't mean you will be ineffective as a lower lvl (hell, my mace is lvl 202 and I can hit most of them pretty fine), but you will be noticeably weaker. Both melee and Magic chances to hit are based on your level in them, as well as your own chance to dodge/parry melee hits, or resist magic.
As for effectiveness in PvP... a mage deals a lot of damage, a melee can take a lot of damage, and a combination of both... do the math
Although it is perfectly viable to PvP as pure melee, pure mage has more problems since you will be lacking a lot of hitpoints. On the other hand, mages do have longer range. It kinda evens out, but suffice to say, having both melee and magic up high is highly beneficial in PvP.
I can't say much more about it since I haven't been PvPing much lately... others will probably be able to help you even more.
Also be aware, that unlike in WoW, there are no PvP rankings, ranks (private, sergeant, what else was there... never got past Grunt myself) or rewards (rested status, money reward for winning, PvP rank required items). Down here, PvP is just to have fun, and see how well we measure up to eachother.
As for character level... well, many ppl who PvP have at least 1 skill at or near 250 (like, 235+). This doen't mean you will be ineffective as a lower lvl (hell, my mace is lvl 202 and I can hit most of them pretty fine), but you will be noticeably weaker. Both melee and Magic chances to hit are based on your level in them, as well as your own chance to dodge/parry melee hits, or resist magic.
As for effectiveness in PvP... a mage deals a lot of damage, a melee can take a lot of damage, and a combination of both... do the math
Although it is perfectly viable to PvP as pure melee, pure mage has more problems since you will be lacking a lot of hitpoints. On the other hand, mages do have longer range. It kinda evens out, but suffice to say, having both melee and magic up high is highly beneficial in PvP.
I can't say much more about it since I haven't been PvPing much lately... others will probably be able to help you even more.
Rocci - Elder of Atys - Soldier of Jena
Prime Roots Forager - Medium Armorer
Atys - after the Kami/Karavan war...
Prime Roots Forager - Medium Armorer
Atys - after the Kami/Karavan war...
Re: Questions about PvP and PvP guilds.
"Also be aware, that unlike in WoW, there are no PvP rankings, ranks (private, sergeant, what else was there... never got past Grunt myself) or rewards (rested status, money reward for winning, PvP rank required items). Down here, PvP is just to have fun, and see how well we measure up to eachother."
Let me ask a question then, I understood that the control of outposts and thier resources was based on PvP conflict, is this not correct? If that is the case, then there is more than just fun.
To the OP, from what I have experianced and read, PvP is not the primary focus of many of the players in this game. With the free trial and the better reviews on MMORPG.com, more and more PvP -centric players are migrating here. This game could become the next hot-bed of PvP activity, but it will take the players to make it so. New content will be introduced (spires) which is supposed to encourage more of this.
If you are looking for more WOW type open world PvP in a MMO, I would direct you to games like Shadowbane, Dark Age of Camelot,or Eve.
Let me ask a question then, I understood that the control of outposts and thier resources was based on PvP conflict, is this not correct? If that is the case, then there is more than just fun.
To the OP, from what I have experianced and read, PvP is not the primary focus of many of the players in this game. With the free trial and the better reviews on MMORPG.com, more and more PvP -centric players are migrating here. This game could become the next hot-bed of PvP activity, but it will take the players to make it so. New content will be introduced (spires) which is supposed to encourage more of this.
If you are looking for more WOW type open world PvP in a MMO, I would direct you to games like Shadowbane, Dark Age of Camelot,or Eve.
Re: Questions about PvP and PvP guilds.
[QUOTE=jkp0317a
Let me ask a question then, I understood that the control of outposts and thier resources was based on PvP conflict, is this not correct? If that is the case, then there is more than just fun.[/QUOTE]
yeah the outposts are PvP orientated, yes its more than fun (well if you really get down to it its all just fun, thats what we are doing here). Though I must agree with some karavan, sometimes standing at an op for 2hrs aint fun.
the yrkanis raids are however just for "fun", depends on some peoples time of the month.
other forms of PvP less commonly known, killing poor diggers in PR (never done it but has happened to me) fighting in the matis arena, tournaments (player help usually)
Let me ask a question then, I understood that the control of outposts and thier resources was based on PvP conflict, is this not correct? If that is the case, then there is more than just fun.[/QUOTE]
yeah the outposts are PvP orientated, yes its more than fun (well if you really get down to it its all just fun, thats what we are doing here). Though I must agree with some karavan, sometimes standing at an op for 2hrs aint fun.
the yrkanis raids are however just for "fun", depends on some peoples time of the month.
other forms of PvP less commonly known, killing poor diggers in PR (never done it but has happened to me) fighting in the matis arena, tournaments (player help usually)