Starter Island quest question...

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snuggle
Posts: 12
Joined: Fri Sep 24, 2004 11:16 pm

Starter Island quest question...

Post by snuggle »

I am needing to make 3 ql15 magic amps for my last crafting quest. I bought the magic amp patern from the trainer... but it lists it as a ql10 patern. I see no upgrade to buy from the trainer. What am I missing here? Thanks!
simiant
Posts: 51
Joined: Tue Jun 20, 2006 11:15 pm

Re: Starter Island quest question...

Post by simiant »

Heya.. You will also need the level 2 melee crafting, which lets you make up to q20 amps/weapons.
Saei.
chessack
Posts: 208
Joined: Fri Jun 16, 2006 4:25 am

Re: Starter Island quest question...

Post by chessack »

The amplifiers, even though they are usually used for magic, are considered a melee weapon. All melee weapons work off your melee crafting plan, so that's why you need the 2nd level of melee to make "magic amps".

C
Sandaara
[Light Armsman] [Close Fighter]
[Defensive Magician]
[Desert Forager] [Forest Forager]
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kiexa
Posts: 206
Joined: Thu Jun 15, 2006 10:28 pm

Re: Starter Island quest question...

Post by kiexa »

yep you`l need to get to level 10 crafting atleast before you can buy weapon crafting 2
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