sneaking/hiding
Ooh yes, it would be really nice to add 'line of sight', so that you could actually hide behind trees and such, or sneak past a creature while it's looking the other way.
But ofcourse, creatures don't only rely on their sight. Torbaks would probably smell you as well. So then you have to stay downwind to avoid them. Meaning we need our compass to display wind direction.
Ragus have a whole range of different eyes that allow it to see in all sorts of light we can't see in. They can probably see in the infrared spectrum. So they could still see you if you're hiding behind a tree.
Javing rely on echo-location, so you wouldn't have to hide
behind the tree to avoid it, as long as you're hugging the tree tight enough not be recognised as a seperate object.
I would love a sneaking system like that, but I doubt it's something we can expect anytime soon. I think the current system where sneaking is done by staying outside the predator's sight range, so that it actually requires some skill and effort on the player's part, is already much more fun than a system in which you'd just click the 'sneak' button and are then able to walk right past predators undetected as long as your character's sneaking level is higher than the level of the creature.
jump
Personally I never understood why so many players would like a jump option. It would still be programmed where you can and where you can't jump to, just as it's programmed now where you can and where you can't walk to.
A few days ago I visisted the entrance to the secret Kami oasis. For those who've never been there; it's blocked off by large boulders. At that point I really wished my character was able to jump over the boulders. But if our characters would be able to jump over boulders, the oasis just would've been blocked off in a different way so as to still deny us access.
A jumping option wouldn't offer anything new as far as I can see. Twitching the code a bit so that our characters can just walk over the rocks and fallen trees that we now have to go around would have the same effect.
swimming
There's nothing underneath the water right now, so being able to go down there wouldn't be much use.
If they're going to give us a diving skill, I'd like an entire underwater ecosystem with it's own unique creatures and an underwater foraging skill with it, please
jamela wrote:And if you wear armour identical to that worn by a tribe's wandering party you can hide amongst them.
Are you serious? Creatures don't see you if you wear armor identical to a tribe and hide amongst them? I've never heard of that, that'd be great if it worked.
