Yes, there you've hit the nail on the head. If you truely want to roleplay an evil character, then you will always have your character hurt other characters... in a way that is fun for the players behind those characters. You'd have to remember that even though your character wants to bring pain and misery to other characters, you as player just want to have fun with those players whose characters you're trying to hurt.cloudy97 wrote:Roleplaying against a well-made 'evil' character (D&D-style evilness) can be extremely fun, but few can play evil in a way that is amusing for all parts involved. It takes MORE empathy to play such a character. I know I couldn't handle it.
Do we have fun 'evil' characters in the game, apart from NPCs?
This requires a certain compromise on the IC credibility. You'll sometimes have to withhold your character from doing things that logically your character should do, just to keep things fun OOC. If you know that your actions will hurt other players (players, not characters), but you go ahead with them anyway because 'it's true to your character', then you've crossed the line between playing an evil character and being an evil player.
So if a player/character acts in ways as described by Anissa, I believe you have every right to dislike the player as well as the character. They're not just playing that they're selfish, they really are playing in a selfish way, having fun at the expense of others.
Now that all sounds well in theory, but in practice how would one hurt characters in a way that's fun for the players behind it? You don't even have to play an evil character to come across that dilemma, we've seen plenty of it with the outposts. Having their outpost attacked is something some players would enjoy, and some players would hate the attackers for it.
I did briefly consider playing an evil character, but quickly realised I would have no idea how to properly do that. I don't think any player whose character was insulted by Xalis or killed by the Assasin would hold a grudge against the event organisers behind those characters. It's clear that they're playing evil characters in an effort to make the game more fun for us. But if a normal player creates an evil character and goes around insulting and killing other characters, I'm sure they'd soon be hated by a lot of players... So where's the difference here?
Yes, I'm just thinking out loud. I don't know the answers either. Please think along with me if you believe you do
