This and that.

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sprite
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Re: This and that.

Post by sprite »

kyesmith wrote:the point is this, most people dont want pvp content
http://www.ryzom.com/forum/showthread.php?t=22246
Most people don't read the forums.
Most of those people don't read them because they're fed up of arguments like this, or because they "pay to play, not to read".
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acridiel
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Re: This and that.

Post by acridiel »

philu wrote: Secondly, be careful, this is bordering on a flame IMHO.
Oo... oomph... sorry, that wasn´t intended as any kind of Flame, ironic okay, but no flame.

And I agree totaly that the OPS could have been "more interactive."
But I simply can´t see any "been there, done that" in real RP-Gaming.
Everyday there are new homins, new situations, new things that happen.
Like the assasination of Wyler. If that´s no reason for some good RP, then what is in your opinion?

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iphdrunk
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Re: This and that.

Post by iphdrunk »

acridiel wrote:Everyday there are new homins, new situations, new things that happen.
Like the assasination of Wyler. If that´s no reason for some good RP, then what is in your opinion?

While I agree with you mostly, there are many playstyles, options and factors to consider. Even though Ryzom offers an excellent background and RP opportunities, you cannot forget the interaction with the game itself. Game mechanics are also an important part of ryzom, and having the game extended in particular ways is something MMRPGs players have grown to expect from a durable game.

Yes, Roleplaying is a perfectly valid play style option, but it should not be put as the only option and imho, it should not be offered as a substitute for other game aspects. Without aiming specifically at your post, when a player denounces the stalled Ryzom development, answering that "there are plenty of opportunities to roleplay" ignores the problem and only provides a partial answer.

Some players like to RP in specific or meaningful situations. Some players would like to see their roleplaying to have some durable effects. Some players can only play during the week, excluding the weekend, thus missing most of the official events, and some players simply put ignore it completely.
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ajsuk
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Re: This and that.

Post by ajsuk »

Outposts work at the moment with PvP, so yes you/me/we are talking about it as (PART OF) this topic. It doesn't need deeply thinking on because its obvious that you can't please everyone all the time.

I didn't come in to this game for the PvP and PvP still isnt what I come in game to do most of the time. I just happen to enjoy doing it a little here and there, same as many many other people have found. We may not be the majority, but so what the hell does that matter? It pleases a considerable amount of current and future players. To brand it a waste of time/space is selfish.

As for other aspects of the game, I think you'll find they are what I enjoy most in the game. Same as from day one. So yes, I'd like some content too but I'm aware Nevrax are small and very busy with the Ring and the moment so as always I'm willing to wait it out until they've brought it out and I dont expect anything to come along after 5 minutes of that happening either. They'll be things to re-think, bugs to fix... Its just the way it goes.
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raven41
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Re: This and that.

Post by raven41 »

I agree with most of the original post made by final ...OPs are not really that fun even when ya do fight over them because 9 times out of 10 its one side wins all the way ..not any good fights ..At the OP Great Outback Workshop I had some fun with the fluffy bunnies as we gave it up to them ...we had alittle 2 vs 3 and then 5 vs 3 for a bit was fun and then we had 3 vs 3 H2H lol ...
But most of the time its more 30 vs 15 or 50 vs 20 its pretty lame...I don't like the way OPs are currently"hey were attacking an OP all kami come help" or you can replace kami with kara for the other hand..
Even guilds that dont have anything to do with eachother will help mearly because of FvF standings ...i think Nuetrals get the best deal out of OPs cus they can call there "friends" not just one faction..

So no i have no fun in normal OP battles,but the fun with the bunnies ...that was nice if only it was always like that :| but it wont be im sure the next one im at will be one side getting crushed ....I want to be able to help a karavan ppl if i want and still be kami ...

Anyway i agree new content would be awsome ... But I do understand that Nav has there hands full with R2 ..But might I ask why not fix all the bugs ingame now before adding(probably) more ?

[edit]When i said i wish all OP battles were like that i didnt mean 3 vs 3 ..i meant as in even numbers and having fun even if its 100 vs 100 aslong as the numbers were close it would be more fun..tho with smaller numbers more tactics/skill is needed
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jamela
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Re: This and that.

Post by jamela »

raven41 wrote:....I want to be able to help a karavan ppl if i want and still be kami ...
You can, faction has nothing to do with outpost battle mechanics.

Final, your original post was well said and on the whole I agree with you. Not this bit though ...
Final wrote:... I want 20 new craft plans, 300 level cap, a new planet to explore, I want a new race to be discovered. I think it's the small things like new weapons, armour , bosses and such that is what should be produced for atys ...
I agree that new items, graphics, creatures and so on would be wonderful, but such things take a phenomenal amount of work to produce and only hours, at most, for players to eat up and want more. Your sentiments are typical, I think, of someone who has already done everything that you can and want to do on Atys and now much of it is so easy for you that it has become dull. I think the easiest solution for Nevrax, and I would welcome it, would be to implement character aging and children. I think this was mentioned as being in the pipeline for development when Ryzom was released. If characters aged and had children then I think XP Catalysts would be far more relevant to the game. New and old players would be separated only by their ancestry and their knowledge of the game.
Last edited by jamela on Tue Apr 11, 2006 6:43 am, edited 1 time in total.
philu
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Re: This and that.

Post by philu »

oldmess wrote:For the record, I agree with the initial poster that new content has been very lean. I'm hoping this is because R2 has been taking so much time and once it's released, the devs are freed up to do something. Maybe we can even hope that R2 becomes a tool that Nevrax itself will be using to get new content to us quicker. I would love to see that happen.
Amen to that, let's hope you're right. Well there's Spires for a start... :rolleyes:

sprite wrote:Most people don't read the forums.
Most of those people don't read them because they're fed up of arguments like this, or because they "pay to play, not to read".
Sorry Spriteh but that's hardly the point IMHO. Are you trying to say the poll is pointless because not everyone has voted? Why bother having a poll mechanism at all then? Why should Nevrax bother listening to what we say. After all we're not ALL the players, most of them are in game so ignore us, we don't matter? The people that use this forum are a representative cross section of the community IMHO. Even in game I see very few (if any) doing lots of fighting other players, it's all PvE. To imply the results don't matter because most people don't come here when you don't like the results isn't a valid argument. Most polls (e.g. political ones) only take a sample cross section to produce their results, it's all just damn lies....errm I mean statistics. ;)
acridiel wrote:Oo... oomph... sorry, that wasn´t intended as any kind of Flame, ironic okay, but no flame.
I'll let you off then. ;)
acridiel wrote:And I agree totaly that the OPS could have been "more interactive."
But I simply can´t see any "been there, done that" in real RP-Gaming.
Everyday there are new homins, new situations, new things that happen.
Like the assasination of Wyler. If that´s no reason for some good RP, then what is in your opinion?
Don't get me wrong, I agree with you about the RP opportunities, just felt you'd missed Final's point. :)

After all the whole point of RP is that it's what you make it. It's purely player created 'content' and there are any number of opportunities to create more. RP can be great fun if you enter into the spirit of things. I like your idea for honouring Still Wyler, very cool event. Is that on Leanon? We could do with one on Arispotle.

Perhaps Final's point was that there should be more "Dev content", that it can be disheartening to just have player content. Well if Nevrax do truly listen to us, maybe the next content (after the stuff already lined up like R2 and Spires) will be purely PvE. Perhaps they could even just finish off some of the stuff that already exists like Rites. I'd be more than happy with that in the short term. The tools that R2 introduce should help with giving both players and Nevrax the chance to bring more depth to the game. I'll be interested to see where the game goes from there. I, and clearly others like me, just want to see some stuff that doesn't involve that thing I am trying not to mention here because I don't hate it enough to bring it up. ;)
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raven41
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Re: This and that.

Post by raven41 »

jamela wrote:You can, faction has nothing to do with outpost battle mechanics.
But ill be dub'd a traitor right away.All i did was sit at the OP in tryker and had ppl saying "red helped the kara's" stupid ppl ......

And i forgot to mintion that i hate the idea of cats.
philu wrote:some stuff that doesn't involve that thing I am trying not to mention here because I don't hate it enough to bring it up.
you mean *coughs* PvP *coughs*

[edit] And if they make a char aging system ....i think ill just leave at that point sorry ..iv worked to hard on my lvls and others have to ....ESP. Crafters that craft many dif things ..this would mean months of lost time ...that will forsure be the end for me ...if you want a new char make it ..it would be cool if you started as kids and grew up tho,Just not die
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dazman76
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Re: This and that.

Post by dazman76 »

raven41 wrote:And if they make a char aging system ....i think ill just leave at that point sorry ..iv worked to hard on my lvls and others have to

The 'aging' was never going to be compulsory - both it, and 'having children' (giving birth to a new you, essentially) were completely optional - the original idea was that people could do it, or leave it well alone. The end result was aimed more at the players and RP possibilities, than being geared towards game mechanics. The details, I imagine, are buried somewhere in these forums or on the main site.
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acridiel
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Re: This and that.

Post by acridiel »

Well, aging and having Children would be VERY cool indeed.
Tamagochi for adults anyone :D *gg*
Naw, I´d like the Idea. It would be like living a second live.
Only prpblem I see is with the Charakters Lifeexpectancy, at wich rate would they age? Would a child grow up in a few days, weeks, month, years?
What would be the best way to make the aging look real and imersive without robbing people of chances to do what they want to do, i.e. without the "aging" eventually becomming a race against time. (as it is for some RL people allready)
All this and other things have to be considered if they´d make such a thing possible.
I´m pretty sure thast technically it would be possible, but would it be "enjoyable"? That´s what´s Nevrax got to ask themselves.

Acridiel
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At"Ryzom Movies"!![highlight]
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[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
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