I think this sums up what you said very well. This is a tool you are building. Stop treating it like content. The content is the results of the tool, and the good tool users will rise to the top.dazman76 wrote:This is a TOOL, not a GAME. As I understood it, R2 was going to sell itself and Ryzom to new and old players alike.
Instead of offering the tool up and encouraging everyone to use it, you are actually discouraging people that know about it, and going to discourage people when they come in and try to check out the newest thing (R2).
Discouraging anyone is not a good idea for this.
I keep going back to the fact that what you really want to do is point out the best creators, and reward the best creators with something else. Whether it is points to use for hosting, points to use to buy gear(shirts, hats, mousepads), slots on the homepage for the best creators, etc.
Edit: I fear most of the business sense has left the company in the latest downsizing, and what is left is the folks to maintain and build new content. That is great, but someone needs to run business plans and model the uptake, etc in different scenarios. The scenario you are creating goes nowhere, and that is what has the people here worried.