kovah wrote:What I'm failing to understand here is that you claim that you need to protect your citizens, what do your guards do? Has the Karavan stopped resurrecting you folks? Why do you feel the need to protect those that are foolish enough to remain hostile while not paying attention to the world around them?
(OOC) Yrk guards are racial and not faction based guards. i.e. they'll KoS anyone that has a -50 or lower Matis fame, but that's it. Your guards in Zora will do the same thing. No more. So bringing up a game mechanic that doesn't do what you think it should is just a distraction.(/OOC)
Resurrection? Are you kidding? You think we shouldn't protect our friends because the doctor will fix their wounds? That's just ridiculous. Do you ever heal someone even if they aren't in mortal peril? Why? Time will do it for you.
And then my favorite line: "those ... foolish enough to remain hostile...". Blaming the victims because they wanted to feel safe in their home town? Nice. Well, we Karavan don't blame the victims; we protect them.
kovah wrote:What are you actually going to prove by killing any Kamist that approaches Yrkanis with weapons drawn?
This has nothing to do with proving anything. We are going to protect those who need it in the city and that's that. Simple. Making more out of it than that is just silly.
kovah wrote:I would think that actions like these would do more to provoke harm to your citizens.
Protecting ourselves provokes harm? They must teach an awfully messed up logic class in Zora elementary school. If you were going to argue that attacking on OP somewhere would provoke the Kamists, you might be right. But the notion that a defensive-only policy will provoke someone is ludicrous; unless that person was looking for an excuse to be provoked anyway.
thlau wrote:OOC
I hear every time the argument 'With the new timeout for switching off the PvP timer'. Can someone explain me the difference from the Kamis visitor to a Karavaneer crafter? If you don't like to be killed while crafting with supreme mats, switch of the PvP flag (it only takes 30 seconds).
/OOC
Simple. One is a homin in his home town and the other is in an enemy town. If I wander into Zora and nuke a crafter, I'm not about to blame him for having his tags up. He's in his own home.
(OOC) I'm kinda amazed at some of OOC criticism of this clearly IC policy. We're trying to add a layer of RP and reason to PvP. Why is that wrong? And don't tell me why PvP is wrong; if you feel that way, you wouldn't turn your tags on anyway and this becomes irrelevant.(/OOC)
I heard your threat against the kamist atysians, and in my opinion do what ever you want in verdant heights. I hope you will think twice before extending the Shielding Act to Aeden Aqueous.
A. It's not a threat against all of the Kamists; it's a statement that if you come into town with violence in your heart, violence you shall rec'v. Since a single blast is all it takes to down a crafter or afk person, we can't wait for the attacks to come. The only way to judge your heart is how you are armed (tags).
B. Extending this to the lakelands would only happen if we were asked. As far as I'm aware this problem of attacking defenseless citizens in their home town has not occurred in Fairhaven to a large degree. If it is happening and the citizens there wish to protect themselves, I would certainly honor that wish and aid them as needed. If not, then that's their choice.