suka1 wrote:The damage from 2 pike hits is considerably more than the same timed element for daggers, especially if you as you say dont use Inc Dmg.
In my first answer to this thread:
"I don't think it's the best damage combo in the game; many people can out damage you; but it's constant and works relatively safely"
So yes 2 pike hits may be more damaging if they both hit... but slow weapons rely on heavy damage to compensate for misses. Fast weapons rely on speed.
Defense is based upon the weapon you are holding, its dodge and parry rating and the mats used to make it up. Im not getting into that issue here though!
You're holding 2 vs 1... if I understand your reasoning, a shield would be completely useless as they don't parry a thing but their bonus comes into play, same for off hand daggers.
You state that using daggers with Inc Dmg is wrong yet you dont back it up so its your own opinion.
Using increased damage with daggers is just a waste of stamina vs placing increased damage on a credit based on dodge and using it when it cycles, which is quite often. The only time I'd use the stamina on an action would be to get past the armor of some mobs, or switch to a spear/pike which are also based on piercing and thus can benefit for roughly the same actions.
Dont assume you know better than other people unless you have facts to back it up.
What facts did you provide? You started your first post with IMO... as for the logics behind them using that much stamina: what would be harder IRL; lifting a big mace every once in a while and drop it on someone's head... or swinging your arms like a madman, jumping, swirling and lunging?
I don't think daggers are all out assault weapons, but more of a reactive fighting style spotting and exploiting openings in an opponent's defense: attack after dodge/parry.