sehracii wrote:I guess it's just supposition, but I get the feeling a guild that does not own one would get far more rewards offering to help all of their faction that do rather than attacking them. Attacking a single outpost will always net you multiple enemies.
I didn't mean making enemies in the faction, I meant this may be a means of finding out which guild of the 2 is the stronger one... like the Aztecs did... 2 Tribes fighting eachother with non-lethal weapons to see who is the best (and grab some people to sacrifice, but that was commonplace for them

). You know, friendly combat to hone your skills.
sehracii wrote:Outpost battles aren't horrible, but I find them far from so amusing I'd like to be invovlved in them constantly. It just comes down to I'd rather play the rest of the game and take what rewards I can get peacefully than having to fight all the time.
Outpost owners should always be ready to fight to defend it, or fight to get it. If you don't want to fight, don't get involved with outposts, cause, and this is the tricky part,
they are all about battles!
sehracii wrote:I suppose there could be player created challenge-system cooked up. For battlees within a faction. If Guild A believe they have more of a right to Outpost X then Guild B, they could do a sort of team gladiator challenge. Would be limited to only players from the two guilds, as calling allies is where it starts to look like war and emotions run high.
Well, that would pose a problem with guilds of unequal size/average guildmember level. E.g. a guild of 5 ppl with 200+ skills, vs a guild with 10 AoDs, 5 CGs and a couple MSwords. Hardly a fair fight, which in your theory would mean the small guild has less right to the OP than the big one, which may not always be the case.
sehracii wrote:I personally find it funny that there was a lot of talk of people wanting diplomatic options for conquering and holding outposts while from my point of view that's been almost the only way to do so.
Right now there is no conquering outposts at all, since the kami and karavan each defend any OP with the entire faction. This makes it very hard for anyone to take one over. The only outposts I've seen changing hands (not including Whirling) were hand-me-downs after OV got Whirling.
PS: this is not directed directly at Sehraci, just general comments about the things she said.