btw, muncham eyes grind is harder.
And take a look, this is 111 on all 8 bonuses

putterix wrote:i had 94 all stats in precraft.
btw, muncham eyes grind is harder.
And take a look, this is 111 on all 8 bonuses![]()
putterix wrote:I know... I was just suggesting that with muncham eyes it shuld be theorically possible to get 120 ele dmg.
116 is highest possible stat from ordnary 100/100
johntf wrote:Speed on amps isnt that important really, I do still want 97, 97 but the drop to say 70 ish speed isnt much.
Agreed there.... tested it with duels before.... one elem in 97/97 the other in 100/100. By the third cast the 97/97 was far enough behind that it couldn't win the duel.turjake wrote:I beg to disagree, there is real difference with even 97 and 100 speed amps, especially in casting doubles in hairy hunt situations. I've noticed that I had my pair of 97's on when I couldn't throw off an emergency heal in time I knew I should have been able to make it.[/img]
brithlem wrote:Just a minor point to add here....
Pre and post craft stats do vary by the following formula:
Postcraft = ((Precraft * .8) +20)
So.... we all (for the most part) use 97/97 zun amps.... the precraft stat of which is 96..... 96*.8 = 76.8 (rounds to 77) + 20 = 97. The amps we've grown to love.
Well.....
96 + 20 (mythical 20% bonus) = 116
116 * .8 = 92.8 + 20 (the pre / post craft adjustment) = 112.8 ... or (approximately)... the stats on these amps.
So... there's always that to consider.
Or.... we could always just call someone we don't know and have never spoken one word to a liar.
My 2 cents on amp crafting,
putterix wrote:Yes, i tried it out now
Postcraft = Precraft +20 x 0.8 +20
so u get a 97/97 amp out of excel zun now