sk8rss wrote:Those ready to earn the right to use the Kami's TPs in the PR but are complaining about mechanics, since the mechanics are in the way do you even KNOW what you'll have to do?
Yes. Right now the only thing I have left to workon is PR Dig and to run my craft up from 200->250. Pre-patch, when I had say 3 hours to play, I could tp to a PR location, dig till bag full, tp back to apartment and storemats....repeat that process 4 or 5 times and then sepnd the alst 20 minutes of my night crafting off the mats.
Now I have the pleasure of spending several hours just getting to my dig spots....can usually make it on 4th or 5th try and by then I have maxed out my dp. I then start digging but can't get any xp because of the huge DP. I have to carry amps and HP LA so I can survive the trip before changing into focus gear. So there's very little room in my bag so after just 15 pulls I have to to tp back to pyr to unload. Then I have do start the trek again.
Prepatch I can get a 2or 3 levels of dig and craft each night. Postpatch the only thing I seem to progress on is my DP level.
sk8rss wrote:Listen, the way I see it is we're witnessing another case of people complaining enough and getting what they wanted. Then they saw that complaining got what they wanted, so they're gonna complain more. Eventually, if everyone complains enough this game will be everything to everyone, keep it up guys. There were no traces of neutrality in the original game, everyone complained and it appeared. Does anyone grasp exactly how hard nevrax probably (yeah probably ok, I know, you know more than me about this, and probably everything if I argued the side opposite yours

) put in to accomodating people who wanted a side that was never going to be there in the first place?
I don't know what game you are speaking of but nuetrality was the ONLY option in SOR since I began playing this game in early 2004. I invested my time in this game because it provided an alternate to the PvP and L33t stuff I have no interest in. Only with the advent of temples a few months back was FvF introduced on any level in which game mechanics limited the everyday player. There were a few bumps over KOS'ing in PR but the players worked that one out among themselves and problem solved. The choice wass THEIRS and not limited by game mechanics.
So in fact it's not neutrality that was "added" but faction wars that was added in Episode III. Facing overwhelming disatisfaction, the developers promised a means for neutrals to continue to exist. They have provided ameans for neutrals to exist as 3rd class citizens who can not get access to:
1) Favorable vendor npc prices
2) Outpost mats
3) Equal access to PR Mats
4) XP Crystals
5) All the tp's anyone really needs to be able to use. I can walk from Pyr to Dyron no problem.....walking to ToT is another story.
The neutral player is forced to play the game and level at a slower rate, with inferior tools and weapons. The neutral option is therefore not an "equal opportunity".