Does hand to hand damage go up as your close combat level goes up?
Is there anything to make it viable?
I was never quite sure why it becomes its own skill tree.
Hand to Hand
Re: Hand to Hand
Yea, it does, and no, not really. I'm guessing it becomes its own level branch for the same reason axe and sword split, ie fists(or amps) and daggers are 2 different weapons.
Re: Hand to Hand
Sometimes there are Hand to Hand tournaments 

Toujour!
[crafter of:]
[~q100 Heavy Melee Weapons][~q90 Heavy Armors]
[In short, stuff that hits, or stuff that takes hits]
[Melee Warrior][Forager]
[crafter of:]
[~q100 Heavy Melee Weapons][~q90 Heavy Armors]
[In short, stuff that hits, or stuff that takes hits]
[Melee Warrior][Forager]
Re: Hand to Hand
I would look for them to make H2H viable around the same time they fix daggers. As of right now, both are kind of novelty weapons for tourneys/duels and such.
-Kash-
-Kash-
I am Bosamba.
Re: Hand to Hand
And allowing high lvl players to lvl something "low" with their newer guildmateskashius wrote:As of right now, both are kind of novelty weapons for tourneys/duels and such.

Re: Hand to Hand
... its like range weapons without the bulk, digging and crafting...sprite wrote:And allowing high lvl players to lvl something "low" with their newer guildmates![]()

Rakujitsu
Tryker, Windermeer
Ballistic Mystix Guild
www.ballisticmystix.com
"Life is changing on Atys"
Tryker, Windermeer
Ballistic Mystix Guild
www.ballisticmystix.com
"Life is changing on Atys"
Re: Hand to Hand
Hand to hand damage goes up with close combat level until lvl 151, where close combat splits into daggers and hand to hand.
At lvl 228 hand to hand I do around 177 max damage per hit for 15 hits per minute, so it is pretty worthless. I get to have a 228 parry with pick in hand though, supposedly if I get it to 250 it could help me block attacks better than dodge against mobs with a big negative adversary dodge modifier?
At lvl 228 hand to hand I do around 177 max damage per hit for 15 hits per minute, so it is pretty worthless. I get to have a 228 parry with pick in hand though, supposedly if I get it to 250 it could help me block attacks better than dodge against mobs with a big negative adversary dodge modifier?
Chronosfera - Amp crafter and user (ele, heal, OA, DA, boxing)
Atys Paladins - Veneratio etiam Sanctimonia
Atys Paladins - Veneratio etiam Sanctimonia
Re: Hand to Hand
Oh and a high lvl dual dagger user can beat an AoD in a duel 

Re: Hand to Hand
....And a high level dagger user has something to put in his left hand while there's a sword in his right, because sometimes you need damage more than you need a shield.
Novelty weapon my.... left foot
Novelty weapon my.... left foot

Re: Hand to Hand
I meant dual daggers. Sword + dagger is good mainly because of the sword's damage. Dual daggers should be a feasible weapon choice for PvE/PvP play, just like any other 1h/2h weapon (obviously not for the same resons as either). Same goes for Hand to hand. If they are going to put it in the game it should be (effectively) useable on a full time basis, otherwise they should just take it out.
-Kash-
-Kash-
I am Bosamba.