The way i see it most people level pike when they cant be bothered to level 2h sword..
I personlay have not seen a major change in pike - but then i havent leveled it much..

Tyilin
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ffxjosh wrote:IThe way i see it most people level pike when they cant be bothered to level 2h sword..
ffxjosh wrote:I think that if it was a seriously bad thing to have done there would have been a billion posts on the forums already.
sidusar wrote:Apparenly it's the difference in reach that makes the difference. If your weapon has a higher reach than your enemy's weapon, it doesn't only increase your chances of hitting him but also decreases his chances of hitting you. I think by saying "20 in reach that allows to lower received damages by 10%", they don't mean that wielding a pike actually takes 10% off the damage the way armor does, but that it decreases your enemy's chances of hitting you by 10%, compared to if you were wielding an axe or mace.
Ofcourse, with the randomness involved in dodges, parries, and missed attacks, it would be very hard to test if this is working![]()
iphdrunk wrote:
I am still unsure if the system is checking if the adversary is wielding specifically a 2H pike at each roll to increase the miss probabilty, rather than a generic computation taking into account the dodge or parry attribute, common of every weapon. However, as I stated, maybe this check is made once and some modifiers
And we know a parry bonus doesn't actually lower the received damages either, it just makes the enemy less likely to hit you. Here they must be talking about the average damage received over time, including the chance that your enemy misses you. So I assume they meant the same when they said pikes lowered the received damage.Sword: has a parry bonus that allows to lower received damages by 10% (comparing to axe and mace).