Event reward storage!

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roninpvp
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Re: Event reward storage!

Post by roninpvp »

keoni wrote:And hey - what's with all the funky crafting options for the generic mats they offer? "campfire"? "blacksmith tool"? Whazzup wif dat?


Thats been around since beta :rolleyes:
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kaetemi
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Re: Event reward storage!

Post by kaetemi »

Yes, we should be able to move "mission"-items to other own inventories...
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altomesa
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Re: Event reward storage!

Post by altomesa »

This may be slightly off-topic but doesn't warrant a thread of its own. The only difference between the new pick vs. the npc pick, aside from looking like the weapon of choice for your run-of-the-mill cave troll, are the HP/Focus adds?
sumoman
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Re: Event reward storage!

Post by sumoman »

altomesa wrote:This may be slightly off-topic but doesn't warrant a thread of its own. The only difference between the new pick vs. the npc pick, aside from looking like the weapon of choice for your run-of-the-mill cave troll, are the HP/Focus adds?


Yeah it would seem so
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catfud
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Re: Event reward storage!

Post by catfud »

Yeah I have the ql 250 'Major Kamist Master Pick' of doom... and I've almost killed it already with one days dig, only a few hit points left. Has 115 hp bonus and 150 focus bonus buuuuut I dont really need either of those when digging. So its only purpose for me is looks. But I do like it and considering you can use tools even when they are busted and i'm 250 forage so dont need xp, I wont need to replace this one.
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iphdrunk
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Re: Event reward storage!

Post by iphdrunk »

I think the same questions were asked by several people, we even had contradictory answers from the GMs, so here they go:

* will a patch setting the event items transferable but not tradeable be deployed? (no official answer for now, a lot of 'they said that')

* will the event reward givers remain in game allowing to regularly buy items or will they disappear after a few days?

* will honor point earned in Episode 2 be of any use in future events?

* what happens to shieldsmith crafters? :)

it's hard to plan how to spend them without this info :o . Worst case scenario: items will not be transferable and the item giver will remain in game for a week, in order not to alienate current crafters. You better spend all your points in catalyzers and grind like crazy cause EP2 honor points are unrelated to next events ;D

* thinking about the compulsory visit to Karavaner guide to fill bag will xp catalyzers before any serious hunt *
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forever
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Re: Event reward storage!

Post by forever »

I asked a GM about the rewards and was told they would be available for a few days and the items could not be moved fome our bags. The GM said that they never said there would be a fix.
I tried asking another GM and got no response back.

I think the rewards are a sample of what we will get from the outpost and they don't want use to keep more than 1 or 2 items. I wish i would have known this before I spent a month working hard for so little. :(
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marct
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Re: Event reward storage!

Post by marct »

kaetemi wrote:Yes, we should be able to move "mission"-items to other own inventories...
I would agree. I do not think they should be able to be placed in GH, or traded to other players. The GH is due to the fact that u would esentially be trading it with another player.

I can't imagine it would be that hard to make another "type" of item with rules.

Noin. (As noted, we have had this issue previously :S)
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alyssah
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Re: Event reward storage!

Post by alyssah »

Basically your fricked. But what did you expect from Nevrax?
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sipanek
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Re: Event reward storage!

Post by sipanek »

I think its pretty weird either way. Seriously, if you have a physical item it is very strange not beeing able to put it in any chest you want to.
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