question about tracking

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guitarex
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question about tracking

Post by guitarex »

so i made a skill that tracks the armor shells and only choice materials, but when i come up to the tracked spot, it gives me basic armor shells, and not choice, and i have tried looking around in the same area for it, but no luck.
also, sometimes it leads me to simply choice material, and not the armor shells.
does that mean it does either/or? like either armor shells (of any type) or choice materials (of any kind) ?
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vguerin
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Re: question about tracking

Post by vguerin »

guitarex wrote:so i made a skill that tracks the armor shells and only choice materials, but when i come up to the tracked spot, it gives me basic armor shells, and not choice, and i have tried looking around in the same area for it, but no luck.
also, sometimes it leads me to simply choice material, and not the armor shells.
does that mean it does either/or? like either armor shells (of any type) or choice materials (of any kind) ?
I am guessing you didn't do a forum search on this topic...

Without knowing the skills you have and what you are doing... hard to tell. Nothing better than searching for the topic... and then seeing what you might be doing wrong and/or if your trying in the right season.
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kayak
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Re: question about tracking

Post by kayak »

i have found tracking above ground a bit buggy often leadind me to a spot 20m from nearest source. however in pr it works spot on. if your havig probs stil read dtap's ultimate harvesting guide (it's on his sig). prety much all ya need to know there
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blaah
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Re: question about tracking

Post by blaah »

kayak wrote:i have found tracking above ground a bit buggy often leadind me to a spot 20m from nearest source. however in pr it works spot on. if your havig probs stil read dtap's ultimate harvesting guide (it's on his sig). prety much all ya need to know there
above ground sources are like "chess boards" and tracking leads you to nearest outer corner/side of that board. if you already inside said area, it says "source in 1m..."
lets say that "black" square has material present and "white" one does not. BUT only "b2" contains the material you searching for.
keep in mind that tracker only helps you to find area ("chess board") where said material is, but it does not help you find material inside that area.

pr sources only contain one mat type with choice/excellent/supreme in one spot, so poping what you tracked is simple.

about prospecting:
prospecting takes random spots in area what matches your cone angle (0 to 360) and range (0 to 100 ?), with maximum spots your prospect allowes (1 to 10).
after it has those spots, it asks server if there is source present that matches your prospecting action (basic to supreme, material speciality). if server says "yep, there are source present", you pop source.

you see where "tracking/prospecting seems to be broken" comes from ? ;-)

there is more confusion about mat tracking "minor/major" stanzas. most probably major should work "inside area" and is therefore bugged. Nevrax has been silent about that issue (working as intended).

i have learned to live with current traking/prospecting and always find my source ;-) (much easyer than get correct answer out from Nevrax)
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kayak
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Re: question about tracking

Post by kayak »

blaah wrote:i have learned to live with current traking/prospecting and always find my source ;-) (much easyer than get correct answer out from Nevrax)
rofl

i suppose the trick would be to track a source area.....then go 100m past it then track again to find the perrimeter of the area........

or do what i do.... run aound like a lunatic burning ff my focos till i hit :D
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hans1976
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Re: question about tracking

Post by hans1976 »

Wrote an article about tracking some time ago, find it here:
http://www.itr.no/~zyrom/wiki/doku.php? ... g:tracking
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blaah
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Re: question about tracking

Post by blaah »

kayak wrote:or do what i do.... run aound like a lunatic burning ff my focos till i hit :D
if you have fast prospect, multi source, angle, range stanzas already, then...
... hit one prospect that will pop any source close to you (i use common prospect, up to sup, 120 angle, 60m).
then harvest ONE mat from it and then SPAM your special/common prospect (with area and range) to find what you looking..
move a little and repeat if you didnt find any (your focus will be back after source dies if you have at least ONE mat)

unfortunately, when you just starting in forage, its very hard sometimes to find what you looking for ;-(
Last edited by blaah on Tue Nov 15, 2005 11:27 am, edited 1 time in total.
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kayak
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Re: question about tracking

Post by kayak »

faar to simple.. i prefer running around likew a lunatic. weather digging or not :D
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jared96
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Re: question about tracking

Post by jared96 »

guitarex wrote:so i made a skill that tracks the armor shells and only choice materials, but when i come up to the tracked spot, it gives me basic armor shells, and not choice, and i have tried looking around in the same area for it, but no luck.
also, sometimes it leads me to simply choice material, and not the armor shells.
does that mean it does either/or? like either armor shells (of any type) or choice materials (of any kind) ?

There's what tracking is supposed to do and what it actually does. If you read the description of the process, it seems to make sense, however IMO, tracking is very broken. I have long argues with GM's about it w/o success untill I got one tp agree to track oil and sap in Dyron. When the GM also wound up getting the 1 m message smack dab in the middle of the lake, I finally got someone to agree with me.

It does bring you to the general area. The messages you get will likely be incoinsistent as the wrong time / season / weather messages will not always appear correctly. You can cast 3 times w/o moving and get 3 different messages.....I have gotten wrong weather / wrong time and not present within a 15 second period without changing stanza or position.

I have tracking an e-mat to an area and then spent an hour trying to get it to pop, moving around in an ever widening circle w/o success. Tracking says its there prospect says "not present".

I gave up and when entering a new area my 1st approach was simply to ask a peep "where can I find some motega". Most will show u if they know. I still track but do so with very little anticipation of success.
blaah
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Re: question about tracking

Post by blaah »

jared96 wrote:I have long argues with GM's about it w/o success untill I got one tp agree to track oil and sap in Dyron. When the GM also wound up getting the 1 m message smack dab in the middle of the lake, I finally got someone to agree with me.
poor GM ;-)
mats in a middle of lake/water (tryker EI comes to mind).. yep, they there, they pop... nope, you cant prospect them
jared96 wrote:I have tracking an e-mat to an area and then spent an hour trying to get it to pop, moving around in an ever widening circle w/o success. Tracking says its there prospect says "not present".
it helps to use 40m range and 90 or 120 angle.
maybe also "up to excellent" (above ground excellent spots have both choice and excellent mats)
and spamming prospect works also (it may be difficult spot, lot of different mats/sources in small area)
jared96 wrote:I gave up and when entering a new area my 1st approach was simply to ask a peep...
you should try to track our own mats, unless you just dig to get same old mats to grind craft.

just spam common prospect to see what mats are in current area and where.
in time, you should pick up how tracking/prospecting works ;-)
jared96 wrote:I have gotten wrong weather / wrong time and not present within a 15 second period without changing stanza or position.
time/weather relation with time/weather dependant sources are not just 14h/rainy.
if you time your prospecting right, you can get exactly those 3 messages in short period of time ;-)

boo
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