[DEV] The Fame System – Second Edition

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michielb
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Re: [DEV] The Fame System – Second Edition

Post by michielb »

sidusar wrote:That's like offering me the choice of capping my skills at 150 or completely taking away my ability to gain levels.

Yup or offering you the choice to either take part in PvP or miss out on all the new "content"...
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sidusar
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Re: [DEV] The Fame System – Second Edition

Post by sidusar »

michielb wrote:Yup or offering you the choice to either take part in PvP or miss out on all the new "content"...
We understand eachother ;)
blaah
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Re: [DEV] The Fame System – Second Edition

Post by blaah »

sidusar wrote:That's like offering me the choice of capping my skills at 150 or completely taking away my ability to gain levels.
i have 2 chars with high fame. my main is 75+ in 4 races and alt is 98+ in 3 races. have not worked with tribe fames.
so, i dont like it either.

but i understand (sort of) that with storyline this change is needed (4 races divided with 2 gods, but still everybody likes everybody).
it's a year late tho.

this "choice" is just beginning, racial rites (i can dream, right ?), kami/karavan specific stuff.
you cant have it all. lets just hope that they make some of cool stuff accessible to only neutrals.
sidusar
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Re: [DEV] The Fame System – Second Edition

Post by sidusar »

blaah wrote:but i understand (sort of) that with storyline this change is needed (4 races divided with 2 gods, but still everybody likes everybody).
it's a year late tho.
So do I. It's acceptable to me if they change the civilisation fames to reflect the increased tensions, while leaving personal fame intact (ie. becoming a Matis Citizen changes my Fyros civilisation fame to -100, or -200 for all I care). What's not acceptable to me is just like that taking away all my personal fame, that I've spent a lot of time gathering, as if it was never there.

What point is there for me gain fame, levels, items, stanzas, rite rewards, or anything that there is to gain, if they can just take it all away again upon introducing a new system?
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iphdrunk
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Re: [DEV] The Fame System – Second Edition

Post by iphdrunk »

blaah wrote: kami/karavan specific stuff.
you cant have it all. lets just hope that they make some of cool stuff accessible to only neutrals.

And one of my main concerns is that this opens new balance issues, specially with the duality "Magic of Nature"/"Technology", imagine now that Kami get better magic amplifiers and Karavan better pistols :rolleyes: , or new armor crafts that are plain "ugly" :p (btw, Nevrax since you had a team working on animations, could you please tweak Matisian male light armor sleeves? I've seen the drawings and the drawings are nice and stylish, but I've ye to meet a player that likes Matisian male sleeves :o )

But no worries, Nevrax has proven to be very good at balanc.. oh look, it's raining :)
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sidusar
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Re: [DEV] The Fame System – Second Edition

Post by sidusar »

iphdrunk wrote:And one of my main concerns is that this opens new balance issues, specially with the duality "Magic of Nature"/"Technology", imagine now that Kami get better magic amplifiers and Karavan better pistols :rolleyes:
If by 'better pistols' you mean pistols with 80 meter range, then those Kami mages better beware :p
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xenofur
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Re: [DEV] The Fame System – Second Edition

Post by xenofur »

iphdrunk wrote:I've seen the drawings and the drawings are nice and stylish, but I've ye to meet a player that likes Matisian male sleeves :o )
i like them, make me look like a real tank :D http://exekutor1.ex.funpic.de/futallaby ... hp?res=102 ;D
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blaah
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Re: [DEV] The Fame System – Second Edition

Post by blaah »

sidusar wrote:So do I. It's acceptable to me if they change the civilisation fames to reflect the increased tensions, while leaving personal fame intact (ie. becoming a Matis Citizen changes my Fyros civilisation fame to -100, or -200 for all I care). What's not acceptable to me is just like that taking away all my personal fame, that I've spent a lot of time gathering, as if it was never there.
ahh, now i get it ;-)
if you go for neutral for now, but choose to become matis citizen later, you would have 100 matis fame "waiting" from your past work.
no comment on this. hehe, it only leads to.. long thread ;-)

but:
Below 0% in the nation of your citizenship, you loose your citizenship and become neutral.
if you citizen, then you need to nuke you racial fame to become neutral ?
same with guild and cult fames.
it's gonna be interesting.
Last edited by blaah on Wed Nov 02, 2005 10:36 pm, edited 1 time in total.
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manya
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Re: [DEV] The Fame System – Second Edition

Post by manya »

Someone mentioned it already in this thread, but I would like to ask it again:

Will there be a more sensible system to gain/ lose fame in the future? Instead of the current way of doing the same handful of stupid missions again and again for a minimal change of fame?
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gwythion
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Re: [DEV] The Fame System – Second Edition

Post by gwythion »

More Carrots Less Sticks Please.

In case Nevrax do decide to go ahead with only allowing neutral characters to join neutral guilds can you please explain what harm you think this would actually do to the game to allow all characters to join neutral guilds.

Surely it is better that if you want players to align their guilds then you do so by giving them incentives, reasons why it is a good idea, rather than just forcing them into boxes of your making. It seems like someone looked down and said, "These people are not playing the game the way we want, lets give them a slap and make them."
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