marct wrote:Absolutely brilliant!!!
not sure the game mechanics at the moment allow for this but I think it is great.
Additionally, your faction could give you a special action for Karavan or Kami prospecting and foraging. There should be materials you need way on the other side, and the front line has to be pushed over there so you can get them. In other words you can only use the appropriate crafting action on your side of the line. Or at least until the far end of the hot zone.
Be pretty cool too if it was not a straight line, but as you said a link between towers or outposts. This way it could be pushed way forward on one side, and left alone on the other side or in the middle.
Those Trykers are pretty creative little ones.
Noin.
I really like the idea of forcing you to push the line clear to the other side for some special mats. Of course, you wouldn't want the majority of mats to be this way but it'd be nice for some special mats. The specialized extraction action would be a good way to do it. Another way could just be to have the "safe" zone have a lot of tough 5* NPC guards that respawn kinda quick. These guards could be more frequent the further away from the front line you got. So if you didn't push the line back, harvesting the mats there would be tough (nearly impossible), because of the guards.
I think the mechanics aren't too far from allowing this type of dynamic PvP zone. I think they could easily make towers that you could attack and destroy. I mean, it's essentially just a MOB in the shape of a tower that doesn't move (a big, bad jubla with a different skin).
When you "killed" the opponents tower, it would convert to yours or one of yours would appear in its place. Additionally, a new opponent's tower would appear further back from that, representing the moving of the line back into their territory.
I think the main thing they'd have to spend some time coding is making the PvP zone be defined by these towers rather than the whole region. But they already have PvP zones that are defined by proximity to a point (the area around the temples). It would just be making that zone mobile.