marct wrote:EDIT: Is there a role for diggers and crafters here?
The role of diggers and crafters is veeery impoooodant, they'r needed to support the efooords of the maaiiighty waddiors and dooon forget that suuumone needs to raise da funds!
marct wrote:EDIT: Is there a role for diggers and crafters here?
Xavier Antoviaque wrote:We are perfectly aware that PvP isn't something which will be interesting for everyone. However, we can only do one thing at a time: the focus of Chapter III is clearly on PvP, to provide the gameplay basis of the storylined war, and provide content for those willing to engage into PvP.
Our goal is not to convert Ryzom into a PvP-only game, and we won't only add PvP content in the future - it only reflects the short-term actuality of Ryzom.
Xavier Antoviaque wrote:We are perfectly aware that PvP isn't something which will be interesting for everyone. However, we can only do one thing at a time: the focus of Chapter III is clearly on PvP, to provide the gameplay basis of the storylined war, and provide content for those willing to engage into PvP.
Our goal is not to convert Ryzom into a PvP-only game, and we won't only add PvP content in the future - it only reflects the short-term actuality of Ryzom.
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Xavier.
Xavier Antoviaque wrote:Apart from R2 which is already in developement for several months, we have currently quite a lot of discussions on this topic internally; there are a lot of things we want to do, but we have to decide what we'll do first.
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Xavier.
michielb wrote:Too little, too friggin late....
roninpvp wrote:Agreed and who cares about R2 when you killed the game eh? whats the point? Someone needs to get a new project manager and figure out correct priorities and development schedules . No need for R2 if you have no subscribers
As noted at mmorpg in a discussion with Jessica There are 30 new base missions. Is this something we have not been made privy to yet? Will these be opened once our temples are complete?mrshad wrote:When will rites be working agian? They were a great idea, if only Nevrax had not been distracted ...
roninpvp wrote:Agreed and who cares about R2 when you killed the game eh? whats the point? Someone needs to get a new project manager and figure out correct priorities and development schedules . No need for R2 if you have no subscribers
marct wrote:As noted at mmorpg in a discussion with Jessica There are 30 new base missions. Is this something we have not been made privy to yet? Will these be opened once our temples are complete?
What a teaser.
i want to believe you, a small part of me does, a small part is even happy about the new pvp stuff, but now you will be losing people, not those who do knee-jerk reactions, but those who waited more than patiently...Xavier Antoviaque wrote:We are perfectly aware that PvP isn't something which will be interesting for everyone. However, we can only do one thing at a time: the focus of Chapter III is clearly on PvP, to provide the gameplay basis of the storylined war, and provide content for those willing to engage into PvP.
Our goal is not to convert Ryzom into a PvP-only game, and we won't only add PvP content in the future - it only reflects the short-term actuality of Ryzom.
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Xavier.
then how about this: pick out which points your team thinks likely to be best-suited, put them in a list and let the players vote. this way they can SEE what is coming, which will help reassure MANY of them and they can even influence to a degree what comes when.Xavier Antoviaque wrote:Apart from R2 which is already in developement for several months, we have currently quite a lot of discussions on this topic internally; there are a lot of things we want to do, but we have to decide what we'll do first.
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Xavier.