totnkopf wrote:aye... have to agree here. Its been known for a long time that FvF was coming. Also Outposts will be something similar... so the change from PvE to PvE + PvP should have been seen way in advance.
I'll clarify then.
We've known for a long time OOC as players that FvF of some sort was coming.
IC we've been given the flimsiest of reasons to fight, we've not really had anything that explains why the leaders aren't acting anything like lore or their written personalities suggest they should act.
In other words the context, the RP justification for conflict is, at best, flimsy as hell.
One could just as easily say that its been obvious for bloody ages, from the response to PvP in the PR and numerous other things that there is a strong neutral/peaceful/hominist presence on the server and that they should have been catered to.
totnkopf wrote:If you don't like it, don't play it. Simple. Yes, they're not catering to everyone. Doubt that will ever happen either. and No, they can't make it so everyone can choose every possible option of all the various gameplay types. Instead they are focusing on the ones that make a game contraversial (to some) and have made other games popular (which is something Nevrax is probably focusing more on at the moment than wether they lose a handful of old timers. If they gain 100 new subs, but lose 20, they're still 80 ahead even if they're 1337ers. Money is money)
In the long run they're down.
The type of players that they're driving off are the ones that have kept the game going, that have (previously) given it good word of mouth, helped grow it back up and would make the most and best use of R2.
They may be smaller in number - though I no longer believe that after the last couple of days - but their overall effect is disproportionate to that number.