Patch Tomorrow, Oct 20th 2005

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hans1976
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Re: Patch Tomorrow, Oct 20th 2005

Post by hans1976 »

borg9 wrote:How much XP do you get for digging ql250 mats in the desert with a 'actual level' of 55?
No more then about 2600. It was the max amount of xp I got when heavy overdigging on choice PR.

But I think the xp is removed alltogether or linked to the action used. if that is true, I wonder what happens when I make a dig action with lake spec and one with desert spec. On which will the xp be calculated? Hmmmmm, if they are wise, all xp gain is removed as with the kinchers.
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moulije
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Re: Patch Tomorrow, Oct 20th 2005

Post by moulije »

I have somes sugestion :

- add NPC Miner that once killed give some loot based on there star level , wich give mats for the temple building so that the shooter have someone else to shoot at. Come on the Kami and Karavan would be sending there own miner admit it and pls add it. ;-)

- Add some protected region for the miner that the are behind the base that team work Shooter-Miner team can get too but infested with kinchers. Kincher are easier then the 250's , both is crazy on one miner mind. ;-)

- Add some flag position that are mining instalation , if one group hold them say 10 - 15 - 30 min min they get a bonus in mats for the crafter for building the temple at the temple site.

- Make the pedestal , column , column of justice crafteable by all , not everyone as 250 crafting levels or even 100 , I am a strong 50 in almost everything , and I feel left out that I cant contribute to column and column of justice.

Thats my take , Thanks for making ryzom a game I like to play ;-)
oscam
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Re: Patch Tomorrow, Oct 20th 2005

Post by oscam »

moulije wrote: - Make the pedestal , column , column of justice crafteable by all , not everyone as 250 crafting levels or even 100 , I am a strong 50 in almost everything , and I feel left out that I cant contribute to column and column of justice.

Thats my take , Thanks for making ryzom a game I like to play ;-)
I agree with moulije. I am a melee at lvl 53 and harvest at lvl 35. I can contribute absolutely nothing to the temple. And i don't want to team up with those high lvl players >200 because i would be nothing more than a milestone around their neck.
petej
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Re: Patch Tomorrow, Oct 20th 2005

Post by petej »

Im 243 Desert and use the Desert Terrain spec but now I get Forest exp Grrrrrrrrr

250 in Forest , Jungle and Lakeland (154 PR)

Total Joke on the Forage exp now

You shouldve based the skill requirement (stanza lvl) and exp gained by the Terrain used in the specilisation (if any or highest lvl otherwise)

EDIT:- Another way of doing it would be to ignore Master lvls and use the next highest

So with the Forage exp issue and the injustice to Zorai and Kami aligned Tryker (given by the Karavan wrong terrain Temple bonus) its another realy badly thought out patch, you should try to fix the actual problem instead of making things worse :mad:

EDIT2 :- Oh yes and theres something strange with exp too , I get Desert exp still if someone else digs my spots (maybe their highest lvl was Desert?)
Last edited by petej on Thu Oct 20, 2005 1:37 pm, edited 1 time in total.
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forever
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Re: Patch Tomorrow, Oct 20th 2005

Post by forever »

Why did the Matis temple get a cut in Pedestal %? When I logged off last night we had 5% of the Pedestal done now we only have 3%. I worked really hard getting mats for the Pedestal and feel I did that work for nothing.
The Fyros had an advantage so you take away from the Matis, not cool. :(
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michielb
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Re: Patch Tomorrow, Oct 20th 2005

Post by michielb »

evilek wrote:I only hope to can still get xp in any harvest tree... dig for hours just to get honour is not so fun...

about all other:
Me and Xyreen experienced as well the same problem of Katemi, hit magic protection aura but died anyway by magical attack/damage... blame lag? good point... but we died anyway...

Should be also an healer missions giver for the healers (off and def affliction too i guess atm don't give u any honour...) is not right who wanna heal or affliction (cuz prefer as role, cuz is too low level on fight skills or something else...) can't get nothing by it... healers are a proud class, why they can't get honour as well?

I like the work Nevrax did, even if I'm not a desert forager, don't love (different from "don't like" or "hate") pvp and much more... but if the digging in the old lands will not give ya any xp I'll start to be disappointed...
The Kami tolerance there was nonsense instead the fact the Kamis send us there to dig, lol...

try to think that:
Proud XipetotecPrime go to the kami representative camp just out of Zora to get his brave missions in the name of Ma Duk and all the Kamis... the mission giver order him to go in the nasty old lands to collect some resourcers to build up the mighty temple of the inner, holy, beautiful, super Ma Duk...
...few minutes ago the proud Xipe, after sneaking some damn kitins and eluded some Karavan people... well hidden in a fertile terrain begin to extract some raw materials in the name of Kami, Ma Duk and bla bla bla...
while he's diggin a blinding light appear in front of him, an unnatural voice says "U bad homin, u're getting materials!!!! ahhhhh uuuu!!! u damn!!!! die in the name of the Kami 'cause u didn't respect the nature...."

at this point the poor Xipe, still smoking after the blast, was at Kami tp trying to deicide if he should buy the inner mega galactic holy fantastic breath of the mighty holy.... Ma Duk 4 erase his dp or f**k all that and go to listen techno music under the stroboschopic light of the Karavan spaceships...

:D

have fun, see ya in old lands.


I could be wrong but digging there does give xp aslong as you don't take the mission. you can then talk to the harvester npc, take the mission, talk to him again and give him the mats...(prolly a bug/exploit but....)
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kibsword
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Re: Patch Tomorrow, Oct 20th 2005

Post by kibsword »

Digging has been giving me xp with the mission on all day :)

Just in forest forage as thats my highest :)
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grimjim
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Re: Patch Tomorrow, Oct 20th 2005

Post by grimjim »

Another idea to facilitate neutrals and those of us that wish to be 'difficult'. Allow us to team cross faction and heal within team regardless of faction. This will alow people to rez the opposite faction and save them DP, will provide for a 'medic' role, and allow cross faction teams to operate.
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rushin
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Re: Patch Tomorrow, Oct 20th 2005

Post by rushin »

grimjim wrote:Another idea to facilitate neutrals and those of us that wish to be 'difficult'. Allow us to team cross faction and heal within team regardless of faction. This will alow people to rez the opposite faction and save them DP, will provide for a 'medic' role, and allow cross faction teams to operate.
and make an invulnerable healer.
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grimjim
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Re: Patch Tomorrow, Oct 20th 2005

Post by grimjim »

rushin wrote:and make an invulnerable healer.
Its that or allow non AoE heals to work on 'enemies'
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