So.. where is Episode 2 ?

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kratos84
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Re: So.. where is Episode 2 ?

Post by kratos84 »

roninpvp wrote:Bludgeoning would involve a blunt weapon which is smashing damage... The weakest weapon/damage type in game... you guys need to play the game more :p

At least she didn't say she would be shot :)



I think the roleplaying event last weekend was a nice start to Episode 2. But it should be reasonable of us to expect something more substantial coming this weekend involving honor points or other mechanistic contents... and not more yuboball.
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magick1
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Re: So.. where is Episode 2 ?

Post by magick1 »

kratos84 wrote:...and not more yuboball.
B-but, yuboball is fun. :p

But yeah, I hope they follow the story to the end. Some of the "old" events, seem kind of unfinshed, or even abandoned.
Which just made me realise, is it me or are there very few player events? :(
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kostika
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Re: So.. where is Episode 2 ?

Post by kostika »

magick1 wrote: Which just made me realise, is it me or are there very few player events? :(
Its not jsut you Lien. There are many many less compared to say 6 months ago. These days there are only a couple of guilds still running player events.
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Jessica Mulligan
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Re: So.. where is Episode 2 ?

Post by Jessica Mulligan »

roninpvp wrote:Bludgeoning would involve a blunt weapon which is smashing damage... The weakest weapon/damage type in game... you guys need to play the game more :p
We play the game constantly here, we just don't allow energy weapons in the office.

:rolleyes:
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Jessica Mulligan
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Re: So.. where is Episode 2 ?

Post by Jessica Mulligan »

kratos84 wrote:At least she didn't say she would be shot :)



I think the roleplaying event last weekend was a nice start to Episode 2. But it should be reasonable of us to expect something more substantial coming this weekend involving honor points or other mechanistic contents... and not more yuboball.
We tend to agree, :D . No giveaways, but these will start kicking off soon, and by soon I mean days, not weeks.
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Jessica Mulligan
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Re: So.. where is Episode 2 ?

Post by Jessica Mulligan »

morzyr wrote:Really?
Question 1.How do you explain the not focusing on makeing game more pvp then you infact doing so for the last half year?
Question 2.Why is our choice not valid in the game, the way you say it is?
Question 3.Where is the story you so foundly speak of, all i have seen up to now is a bunch of lose ends what never been finished?
Question 1. We haven't focused soley on PvP the last six months; that is a bit of an exaggeration, :D . PvP plays a part of what is happening, but not the only part. If you look back at everything that has happened since April, I think it comes into focus better.

Question 2. I don't think I understand the question. Could you rephrase it for me?

Question 3. You'll see more and more of it. As someone else points out later in the thread, loose ends are exactly to be tied up later; you don't unravel an entire story arc at once, but over time. In Epsiode 2, you'll see some more of them knotted.

It takes us a bit longer to tie up loose ends because we actually react and change the story, based on the actions of the players. You'll also see a lot more this in Episode 2, and the effect the players have on the story will be more obvious.
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xenofur
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Re: So.. where is Episode 2 ?

Post by xenofur »

Jessica Mulligan wrote:Question 2. I don't think I understand the question. Could you rephrase it for me?
i think he means this: the world is shaped by the actions and choices of players. the players have pretty much made clear that noone really wants war, but still it is coming. why is that so?
(i don't quite agree with that, but that seems to be what he's asking)
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alyssah
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Re: So.. where is Episode 2 ?

Post by alyssah »

magick1 wrote:Which just made me realise, is it me or are there very few player events? :(
One reason why player events are diminishing is due to lack of support from the staff. I ran a range event and tried to organise an announcement for it. I was told they are no longer allowed to do this. Not everybody reads the forum and it would be nice to have a little co-operation.

Shunafyr & I had collected mats for the free ammo & weps we were providing for a week before the event. In the end we got about a dozen for the event but it could have been more with a little help from the GMs. As it is, I still have Koorin oil & bark left over and the event was eons ago.
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Jessica Mulligan
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Re: So.. where is Episode 2 ?

Post by Jessica Mulligan »

svayvti wrote:That seems to be a contradiction because I don't remember the "old pvp system" ever having anything to do with the writings and tests of Outposts we did through to Launch. In fact it seems like a lot of good ideas and working code has been thrown out to make them into PvP instead.

But do the crafters and foragers have to join the Outpost controlling PvP guilds to be a part of this then? It reminds me of AO's Notum wars which added tradeskills... but only as part of PvP. When PvP is optional, but content is linked to having to be involved in PvP... then PvP isn't really "optional" but necessary.
We're doing our best to avoid the "must take part in PvP to participate" syndrome. We don't much like the idea of non-consensual PvP, even sideways like that.

You don't have to join in the PvP, but if you want access to the unique stuff at Outposts, you will probably have to use some diplomacy. There are open avenues for both paths here. We'll be very interested in seeing comments on this, once it goes into open testing on the ATS.
svayvti wrote:So I don't expect an answer in this thread, but I hope it will be talked about at Nevrax and we'll eventually see some answers to all the many PvP worries.

To go with outposts a few questions I would like to submit (there is no current QA thread for XVI):

Are crafters and foragers being given parts to play in the conflict at all outside of support skills for combatants?

When will we see the content for the Guild Halls as was originally proposed through guild missions for Outposts?

What about tribes and Kitins raiding the outposts?

Will there be non-pvp outposts? or does your guild wanting to control an outpost for raids and other content mean that you forcibly consent to PvP?

Prior to release the words Outposts and PvP were never to my knowledge used together. In the last half year I've yet to seem them seperated. This is bothering a lot of people who were hoping to see Outposts as something other than another game with just PvP land grabs.
I say again: We're not turning this into a PvP-only game. These are all valid questions, but it may be that we can't answer them until we get actual player feedback on how phase 1 of the Outposts work. It may seem like PvP and Outposts are talked together in the same breath constantly, but a great part of that is that we spend a lot more time talking to the players about what we're working on these days, from initial ideas and feedback from you to completion. The only reason PvP seems so prevalent is that we are talking to you about it. Frankly, we had to make improvements for some of the features of Outposts to play better and just to fix some of the 'brokenness' in our first version of it, which I think we all agree had some issues, :o .

Let's also bear in mind that this is just round one for the Outposts. We made a promise to get them up and they WILL be up, but that doesn't mean the work will stop on them. We're a smaller team than many MMOs; we can't do it all at once. We try to compensate for that by communicating more with the players, listening to what they say and incorporating feedback when and where we can. We think that works better than just promising the sun, moon and stars or not communicating at all.
sasaj
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Re: So.. where is Episode 2 ?

Post by sasaj »

Jessica Mulligan wrote:Note that we're not focused on making Ryzom into a PvP game, only in improving on the old PvP system, especially as part of the Outposts. <skip />

-Jess
6 players. From the same guild. In the same team. In FvF zone.
3 members can't heal other 3. I don't see any "improving on the old PvP system", only spoiling my gaming time. Thx for trying tho, in another year time game may be out of beta.
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