Jessica Mulligan wrote:Note that we're not focused on making Ryzom into a PvP game, only in improving on the old PvP system, especially as part of the Outposts. We're equally focused on making sure that storyline and social players get some some stuff, too; we just can't do it all at once.
That seems to be a contradiction because I don't remember the "old pvp system" ever having anything to do with the writings and tests of Outposts we did through to Launch. In fact it seems like a lot of good ideas and working code has been thrown out to make them into PvP instead.
the Outposts are as much about some new things for crafters and harvesters as they are about controlling an Outpost.
But do the crafters and foragers have to join the Outpost controlling PvP guilds to be a part of this then? It reminds me of AO's Notum wars which added tradeskills... but only as part of PvP. When PvP is optional, but content is linked to having to be involved in PvP... then PvP isn't really "optional" but necessary.
More about that as we approach the player tests on ATS; if I give away too much too early, I'll be bludgeoned at my desk,

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So I don't expect an answer in this thread, but I hope it will be talked about at Nevrax and we'll eventually see some answers to all the many PvP worries.
To go with outposts a few questions I would like to submit (there is no current QA thread for XVI):
Are crafters and foragers being given parts to play in the conflict at all outside of support skills for combatants?
When will we see the content for the Guild Halls as was originally proposed through guild missions for Outposts?
What about tribes and Kitins raiding the outposts?
Will there be non-pvp outposts? or does your guild wanting to control an outpost for raids and other content mean that you forcibly consent to PvP?
Prior to release the words Outposts and PvP were never to my knowledge used together. In the last half year I've yet to seem them seperated. This is bothering a lot of people who were hoping to see Outposts as something other than another game with just PvP land grabs.