michielb wrote:Like it or not SoR is becomming more and more a story driven mmoRPG and and Nevrax' idea of roleplaying appears to involve more than just beating other people over the head with a big stick despite their current focus on PvP.....
Note that we're not focused on making Ryzom into a PvP game, only in improving on the old PvP system, especially as part of the Outposts. We're equally focused on making sure that storyline and social players get some some stuff, too; we just can't do it all at once.
We are sliding some in, anyway; EP2 is all about advancing the story based on the actions of the players and the Outposts are as much about some new things for crafters and harvesters as they are about controlling an Outpost. More about that as we approach the player tests on ATS; if I give away too much too early, I'll be bludgeoned at my desk,

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-Jess