Thanks Nevrax!

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akm72
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Re: Thanks Nevrax!

Post by akm72 »

"Even with all skills at lev 250...you are still a wimp."

Heh, that's one of the things I LIKE about SoR - you never become indestructable. I'm a lvl 218 fighter, but I can still get taken down by half a dozen lvl 50-something Baying Gingos (if they're lucky). Being too powerful is boring!
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rhynox
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Re: Thanks Nevrax!

Post by rhynox »

I would think that if you were not able to keep to team mates up durring a fight you might just be with the wrong group or fighting the wrong mobs. I have seen with the new patch that if you are a healer at as was pointed out "75" you cannot fight with a group that is taking on 2* purple (for example). This patch has made it so that all healers must stay within a certain level range of the group doing the tanking/damage, more than 20-30+ lvl's between you and the group you should not be there or have more than one healer.

There is also the calculator that you can use to see what you and your group is more suited for here:
Calculator

Go out and fight a mob that you normally would fight before the patch, you'll see that you can't keep up. Then use the calculator and have everyone in the group use a skill within the range of your heals on a mob that is best suited for you & your group. Thats what this latest patch did, it did not "nerf" anything it just balanced out who can and cannot heal at certain levels and in certain groups.
Last edited by rhynox on Tue Oct 11, 2005 8:18 pm, edited 1 time in total.
Rhynox ~ One of two blues in a sea of shortness........Ballistic Mystix

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sidusar
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Re: Thanks Nevrax!

Post by sidusar »

rhynox wrote:There is also the calculator that you can use to see what you and your group is more suited for here:
Calculator.
Hey, I knew the BM one but I've never seen that one before. Who made it? "Accurate if mobLevel-teamLevel < 32", so I'm guessing it's based on my thread as well?
akm72 wrote:Heh, that's one of the things I LIKE about SoR - you never become indestructable. I'm a lvl 218 fighter, but I can still get taken down by half a dozen lvl 50-something Baying Gingos (if they're lucky). Being too powerful is boring!
I agree completely.
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rhynox
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Re: Thanks Nevrax!

Post by rhynox »

Yeah that was the wrong one I posted my bad, post fixed.
Rhynox ~ One of two blues in a sea of shortness........Ballistic Mystix

First day in the new lands......"lol, I was running from a pack of Kinchers and ran into a pack of Karavan"
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thebax
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Re: Thanks Nevrax!

Post by thebax »

talktalk wrote:lol, on the end of my neck! derrrrrrrrrrrrr

lol again, fanbois, first time I've ever been branded that.
Didn't say you were a fanboi, hence the seperation by paragraph in my post. That's basic reading skills, spunky.

At the time of my reply, you've only posted 37 times. How the heck would anyone get a clear picture of where you stood from that? Whether it's because of your sub-par reading skills, or because you "can't be bothered" as you said in your first insult, I mean post, I do not know, but you haven't exactly made a blazen of your views.

Fanboi? maybe, maybe not, I don't know. However, saying you can't be bothered makes you almost as low.

As for those who claim the healing nerf makes things more fun for them, that is a lie, plain and simple. If they really felt that way, they would have spent all their pre-nerf healing time doing so without amps, or with only basic quality ones, to add difficulty. To those who have done so, always, I am obviously not speaking to you.

Same goes for mob balance. To claim that you like being a wimp after achieving max levels is merely suspect, but it does not preclude the balancing of mob stats/regeneration/resists/powers/range with those of players. If you desire a challenge post-balancing, you may always make it more difficult for yourself by fighting without jewels, or without armor/clothing, with a less than optimum weapon, etc. In our current world, those who desire the opposite, a fair fight, have no such option.
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grimjim
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Re: Thanks Nevrax!

Post by grimjim »

thebax wrote:Same goes for mob balance. To claim that you like being a wimp after achieving max levels is merely suspect, but it does not preclude the balancing of mob stats/regeneration/resists/powers/range with those of players. If you desire a challenge post-balancing, you may always make it more difficult for yourself by fighting without jewels, or without armor/clothing, with a less than optimum weapon, etc. In our current world, those who desire the opposite, a fair fight, have no such option.
Sure they do, fight something lower level.

It won't give you any XP but if you're just in it for the fun of it, why not? :)
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hawkes2
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Re: Thanks Nevrax!

Post by hawkes2 »

STOP WITH THE FLAMING AND HARASSMENTS OR I WILL CALL THE NEVRAKZ, GAMEMASTARZ, THE POLICES, THE FBI, THE NAAPC, AND THE PETAs
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michielb
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Re: Thanks Nevrax!

Post by michielb »

hawkes2 wrote:STOP WITH THE FLAMING AND HARASSMENTS OR I WILL CALL THE NEVRAKZ, GAMEMASTARZ, THE POLICES, THE FBI, THE NAAPC, AND THE PETAs

Think happy thoughts......

and then fix your caps lock....
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hawkes2
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Re: Thanks Nevrax!

Post by hawkes2 »

it was meant to be funny , get a sense of humour please -_-


edit: lol @ you
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michielb
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Re: Thanks Nevrax!

Post by michielb »

hawkes2 wrote: get a sense of humour please -_-


edit: lol @ you

Right back at ya :p
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