First I agree most what You sayed jared96. Consentual PvP is only way to have PvP in dual content game. Mostly because it cause a lot less problems in general player base. Open PvP fits very good for games what are design for PvP from starts and when players join to games they know from starts that this is open PvP game.
jared96 wrote: NO SIDE CAN AFFORD TO WIN THIS ARGUMENT ! The english server is not financially viable long term as it stands now. There are simply not enough players. If either argument wins, the other loses and many on both sides have clearly stated they will NOT play this game if they can't play the game they want to play. If the server loses population, the likelihood is that the game will cease to be hosted. BOTH SIDES LOSE !!!!
I agree that what You say, but I also think that if Nevrax continue the direction how they have done stuff so far, does cause players in general to leave. So it's lose and lose situation in both ways. Of cause there is always ways try to get minimal lost.
Example, comming balance fix
will cause many to leave. It's PvP change, but also affecting PvE players. It may even be good for both, but people will get angry about it anyway. People don't like changes. Also comming outpost will get many people disappointed, because it's not really what they did expect or wanted. Again we loose many players. Also because NevRax does so slowly new "content" many people will leave because they just get bored while waiting. Again we lose players.
Basicly I say, it does not even matter what Nevrax do, they will lose players anyway. Only way to please player base is create "content" what playes wanna and fast. But that's not allways good for long term player base growth.
People would leave game even when someting isn't even wrong. It's natural cause of peoples behavior, get bored someday and stop playing. People will accuse usually other players and what nevrax did do, when they friends leaves the game. Players who get angry also accuse everyone else but them self. Problem isn't usually in the game or it's players, but people them self.
So only hope is that the new "content" will bring more NEW players to this game. Old players may come back, but if they did leave in first place, they don't create solid players base.
So the real question is what does this game actually need to get new players.