grimjim wrote:One...group...has...the...ability...to...force...w hat...they...desire...onto...others.
In non-PvP, yes. Griefers have the ability to force what they desire onto others, and the others can't do anything. I agree PvMers are all griefers and cheaters. They steal mobs, they exploit aggro distances and collision boxes... And they all dance naked in front of GMs.
Well why not dance naked? doesn't that make a deeply designed hippie character?
Seriously, I don't understand why some of you are saying that content available through PvP is bad. They are two kind of contents that follow that:
- PvP influenced content. It's available for all, but PvP add a risk. Like PvP PR. Once you know and accept there's a risk to be killed by something else than a mob, you can easily take precautions to avoid problems. If it occurs, there's no dp, so it may be better than forage in the non-PvP PR (patrols). If you don't want to take the risk, you fall in the next category.
- PvP only content. Only PvPers have access to this, so non-PvPers don't have access to it. Basically the first version of outposts will be for PvPers. Does it remove non-PvP content? I don't think so, at least I hope no. I would understand that fear and I encourage you to ask devs not to remove anything non-PvPers already have. Then it is only an addition. Non-PvPers are not forced by any group to change their behaviour. PvPers have more content for them. Next time it'll be non-PvPers turn.
What's wrong is when non-PvPers, for any reason, want to have access to PvP content without PvP. I understand that it's appealing, but then you must accept the rules. PvPers that want a 100/100 amp know that they need madakoo eyes for example, and if they don't want to PvM, they won't have them. But it's worse than that because PvPers are forced to PvM to gain experience. But if a new area with supermobs opens, PvPers won't say "Do we really need new monsters?". Everyone gets attention to his favourite domain at their turn.
And I don't understand the difference between Events that need PvP and content that needs PvP. The time it stays? How is it a problem as long as you are not forced to endure others' will?
And finally the word has been launched: World of WarCraft. You all had a bad experience in WoWC?
That's really no news that since WarCraft 3, Blizzard has turned its target to teenagers. When effeminate night elves became kewl dudes, the choice was clearly done. So of course right from the beginning, with WoWC, Blizzard had teenagers in their target. So even PvM there is full of selfish (due to a very large community too) and immature behaviour. In those condition, PvP can't be a good experience.
But that's totally wrong that no MMORPG has a good PvP that works. As UO has a large community, there are jerks in it, so consent PvP was the solution. And it works very well. T4C having a smaller community, full PvP was possible on RP servers. It needed GMs to watch out for problems (probably a condition for full PvP to be acceptable) and in T4C, the PvM servers (non-PvP) were full of griefers and cheaters that were ruining the fun of others.
For Ryzom I'm not even asking full PvP like some hardcore RPers would, because I know there may have problems and that above all the problem is players that make a mental block when the word PvP is pronounced.
IMHO the problem of people not accepting PvP is that they are too tied to their character and feel not well when he/she is savagely stomped by a hord of "other players". It wouldn't be a problem if it was a hord of Zerx or Kirostas, but the fact that there are players behind does hurt them. Generally speaking, hardcore RPers keep distance with their characters and don't mind being killed by a NPC or a PC. They see it the same. Because being attacked by bandits or an oppoed guild is the same in characters' eyes. And as you must live through your character's eyes as someone already said, why would you do a difference?
If you knew my character's skills, some of you would open wide eyes and say "Why asking for PvP when you can't???". Then you didn't get the point.
Funny how I must defend consent PvP to you and attack full PvP against hardcore RPers. Maybe that's why I consider you not RP. Finally, between each parts with my consent PvP, I'm hit by both sides :/