Future Of SoR

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What is your take on the Future of SoR/R2?

I cant wait for R2, ive already made my Sec. in my head!
61
29%
GRRR... OUTPOSTS OUTPOSTS OUTPOSTS!!!!!! (26oct btw)
67
32%
I'm happy with how everything is.
39
19%
If SoR doesnt do somthing more exciting, ill jump in goo and laugh myself to death.
27
13%
Bring Back Beta
16
8%
 
Total votes: 210

User avatar
ffxjosh
Posts: 933
Joined: Thu Apr 21, 2005 5:58 pm

Re: Future Of SoR

Post by ffxjosh »

sprite wrote:Jack's pretty good at explaining for himself you know... especially when it comes to "how to die a lot in PR"

[/in-joke]
Lmao

Tho,
Im laughing more at the fact in your Sig it says "# Ryzom trivia Master" :P
Tyilin (formally known as Anatti, who was formally known as Tyilin) - Currently Playing Alt.

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secgirl
Posts: 8
Joined: Sun Aug 21, 2005 12:46 am

Re: Future Of SoR

Post by secgirl »

ffxjosh wrote:As no one will actually answer you Question.

R2 Aka The ryzom ring.. Basically you get R2 and make your own "mini atys" complete with mobs where you ant them NPC bandits yadda yadda yadda.

once youve made your own mini atys you create Scenarios and missions that must be completed..

But cos i cant explain Jack... http://www.ryzomring.com :)

Tyilin

XXX
great thanks! i was quite confused here as you can imagine hehe.
User avatar
ozzy111
Posts: 76
Joined: Wed Sep 22, 2004 6:53 pm

Re: Future Of SoR

Post by ozzy111 »

katriell wrote:I don't understand the emphasis some people place on outposts. It's just one feature and placing the weight of the game, making it your be all and end all make-or-break, doesn't seem like a good idea.
Katriell, I personally don't believe outposts will be the star attraction of the show however, . . . for those that read the previews, read the promotions, read the box, read the instructions, and read the interviews of the founder of Ryzom . . . that "outpost" feature was supposed to be in the game and useable. Up to now that "promise" has not been kept. It's kind of a matter of principle to some of us. They need to keep the contract with us and deliver what they promised.
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micrix
Posts: 890
Joined: Sun Jan 16, 2005 9:21 am

Re: Future Of SoR

Post by micrix »

Votet for the first three.

One word on the outposts. In the last letter it was mentioned that the crafter window will change cause it is needed in future for outposts. So outposts are not only a PvP (FvF or GvG) thing. Someone hast to build them up first ;) . I guess this will please a lot of the crafter type players who are not really into PvP. If this tree is like other trees, then there is a lot to do. If buildings have Q and HP like everything ingame then i dont fear outposts (attracting l33t) at all.

*still pondering if i can build one*

The more elements we have, the richer gameplay will be :)

R2 will be a blast. The only thing i fear is immersion. Those areas are not really part of Atys.
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catfud
Posts: 183
Joined: Mon Sep 27, 2004 12:22 pm

Re: Future Of SoR

Post by catfud »

voted OUTPOST OUTPOSTS!!! been waiting for those bad boys since september the 14th 2004 :eek:
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michielb
Posts: 677
Joined: Tue Sep 21, 2004 10:00 am

Re: Future Of SoR

Post by michielb »

Looks like it's going to hell in a handbag.. :(
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ajsuk
Posts: 2320
Joined: Mon Jan 31, 2005 4:21 pm

Re: Future Of SoR

Post by ajsuk »

Yuppers.. :rolleyes:
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