No. That answer was fine.grimjim wrote:Not really dodging, what you consider significant gameplay and what I consider significant gameplay can be wildly different.
No, I wouldn't have left, but the current state of Elemental in PvE or PvP annoys the hell out of me. You're still going to have to be more specific for me to give a proper answer that'll satisfy you.
Significant gameplay is limited to what is in development. Atm, outposts are flavour of the month and, although not a PvP fan, I look forward to this significant change.
Outpopsts were not intended as PvP solely. A Guild would be selected on its fame rating and could acquire outposts in various ways. It would then defend it against environmental foes or possibly other guilds. It depends very much on what methodology was required from here as to the enjoyment.
If there was a reasonable strategy element (not just charge through the front gate killing anything that moves) then I would probably be happy. There isn't any point of elaborating on the various strategies as they are likely to get the same notice as most other suggestions. Its a wait & see situation.