Light Armor Requirement Changes

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gecker
Posts: 136
Joined: Sat Sep 25, 2004 2:33 am

Light Armor Requirement Changes

Post by gecker »

Well looks like Nevrax decided to change their mind on Light Armor requirements.
http://www.ryzom.com/?page=news&id=991

I don't even know why we bothered with a feedback thread on this issue, since what the devs are doing is different than what was discussed.
http://www.ryzom.com/forum/showthread.php?t=16387

This level requirement on Armor is on the current patch on ATS, so its been around for a week or so. Those of you that have ATS forum access can read my post about it here.
http://www.ryzom.com/forum/showthread.php?t=16865

Gecker
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iphdrunk
Posts: 1574
Joined: Tue Sep 21, 2004 8:20 am

Re: Light Armor Requirement Changes

Post by iphdrunk »

gecker wrote:Well looks like Nevrax decided to change their mind on Light Armor requirements.
http://www.ryzom.com/?page=news&id=991

I don't even know why we bothered with a feedback thread on this issue, since what the devs are doing is different than what was discussed.
http://www.ryzom.com/forum/showthread.php?t=16387

This level requirement on Armor is on the current patch on ATS, so its been around for a week or so. Those of you that have ATS forum access can read my post about it here.
http://www.ryzom.com/forum/showthread.php?t=16865

Gecker

And I still don't know what "appropriate" means... does it depend on the bonus? stam/focus/sap/etc? is the highest? *confused* wht determinest the appropriate? what about mixed bonuses? can a lvl 200 mage/ 50 digger wear a q225 focus boosted armor?



ps: I didn't know they were patching tomorrow.. that explains the 'urgent' 8 Light armor sets order I got today....
Anissa - Jena's Lost Tribe -

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mmatto
Posts: 875
Joined: Tue Nov 30, 2004 9:02 am

Re: Light Armor Requirement Changes

Post by mmatto »

gecker wrote:Well looks like Nevrax decided to change their mind on Light Armor requirements.
http://www.ryzom.com/?page=news&id=991

I don't even know why we bothered with a feedback thread on this issue, since what the devs are doing is different than what was discussed.
http://www.ryzom.com/forum/showthread.php?t=16387
Maybe they changed their mind because of feedback?
Mikos, Abyss Eye
gecker
Posts: 136
Joined: Sat Sep 25, 2004 2:33 am

Re: Light Armor Requirement Changes

Post by gecker »

There is a new feedback thread for this item now, so please post there.

http://www.ryzom.com/forum/showthread.php?t=17111

Gecker
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