grimjim wrote:How about limiting resale to max 500%?
Most of the wealth is made by selling directly to NPC, not to players, except extremely good items whic are sold hand to hand or in auctions
grimjim wrote:How about limiting resale to max 500%?
heh yesrushin wrote: Every town is allocated a quota (...)
I love the idea...rushin wrote:Picking up on Liens point of bartering some kind of ingame barter house would be fairly simple to code i reckon.
ah true my fault, my fault.. lolz I pwned jooo, gib me your ear nooob, woot pvp pvprushin wrote: sorry to stay on topic, err come 2 r00t5 n00b I pwn u? is that what I am supposed to write?![]()
Limiting max price means that either a) People start running mektoub trains or b) the shops become some use again, especially for materials purchasing meaning some money will get sunk into there.iphdrunk wrote:Most of the wealth is made by selling directly to NPC, not to players, except extremely good items whic are sold hand to hand or in auctions
grimjim wrote:Limiting max price means that either a) People start running mektoub trains or b) the shops become some use again, especially for materials purchasing meaning some money will get sunk into there.
People storing has a massive effect on the buying and selling of mats by making it hideously inconvenient to get any because all anyone does is use it as a high price storehouse.iphdrunk wrote:I'm not sure I see what you mean. People storing have little impact on the buying and selling of mats, and I don't see them cause I use price filters. If I cannot buy resin now, in what setting a max price will change that? I'd rahter suggest a meaningful way for harvesters to spend their dappers so they sell what people want.
And Mektoub trains? well, unsure about that too, but I wish it happened more, I loved to see that in the trailers.
And of course... What do you think of PvP?
If we could SET missions for people to complete, and then pick up the results (if any) that would also be nice....micrix wrote:A small sink would be if i could place a order at the merchant. Like there is no reisgn better then q130 in store. So i place an order to buy 200 reisgn between q130 and q200 fine to choice at a max price of xxxx dappers. As soon as someone is selling such i get a notice to come and get my mats. No problem with perpaid orders
One or another player might even like to deliver outstanding orders. Cause they should be browsable public but without the name of the one who placed the order.
umm not that ive done much but selling mats above q100 at maybe 150% is very profitableiphdrunk wrote:Most of the wealth is made by selling directly to NPC, not to players, except extremely good items whic are sold hand to hand or in auctions