micrix wrote:Money makes the world go round.
Lets asume you sell 2 million copies of a new game at 49.49 Euro. I think this is realistic and would bring an income of 99 millions Euro. If the game is not completely bull**** you might keep 500.000 players for 6 month at a fee of 12 Euro. This is another income of 36 million Euro. Then you might be able to keep 200.000 players for 6 month more. This is an income of 14.4 million Euros. All in all you made 1.5 milliard (billion in US) Euros.
Now, would you care about mechanics, gameplay, PvP or content ?
After this 12 months you have finished your next game and it starts all over again...
Note: While those numbers might be to high for Nevrax, they sure are to low for Blizzard, Sony and others. They also might show that a game might be a success if only enough copies are sold by advertising and hyping. Even if noone is playing the game after 1 month anymore.
Are you an ex-blizzard employee? Sounds like you were 'in the know' at their WoW series planning meetings.