[DEV] Proposed Title Changes
Re: [DEV] Proposed Title Changes
Executioner > *
[size=-2]
[/size]
Lockheart
[/size][size=-1]- [size=-1]Kyes Dirty Slut -[/size][/size]
[size=-2]Master Pikeman, Avatar of Destruction, Celestial Guardian.
Expert Desert Forager, Expert Prime Roots Forager, Expert Heavy Melee Weaponsmith.[/size]
[size=-2]Pike 50 Million.
Tickets 12.5k.
Out bidding Kye...
Priceless..
[/size]
Re: [DEV] Proposed Title Changes
What about all magic 250 are you going to add the new title?
Master of all Magic, Master Pikeman, Master PR,
Master Amps
...orokanaru otouto yo........ kono ore wo korosjitakuba, urame! nikume! sosjite minikuku ikinobiru ga ii......... nigete... nigete... sei ni shigamitsuku ga ii ...
Master Amps
...orokanaru otouto yo........ kono ore wo korosjitakuba, urame! nikume! sosjite minikuku ikinobiru ga ii......... nigete... nigete... sei ni shigamitsuku ga ii ...
Re: [DEV] Proposed Title Changes
Personally I like Master of Life and Master of Pain...but Life Giver, etc., isn't so different.
Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle)
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
Re: [DEV] Proposed Title Changes
WOEY titles' redone ! yummm =D
True. The Ryzom's neologism for many lvl201 titles aren't as impressive as the grind to reach it was. Of course any can discover it with the "info" option when you right-click on a character, but it will get time for people to recognize a "slathist" as "a guy who can slice almost anything that lives"....
Completely agreed, at least at this stage of the known Lore.
Check this : keeping "Slathist" as example, that would mean the official race allowed to wield huge swords are the matis. All others race just have spied/reproduced/learned matisian skills.
This could be one reason of the title, but then, antimatis people wearing that title will be considered as betrayers and killed-on-sight ! (pure RP speaking)
Now about a suggestion/feedback to improve that :
As a whole, don't try to do the same title for the 3 languages! vocabulary, spelling and grammar are from little to way far different, and so you'll have an hard time to find a nice, useful and easy translated, plus accurate word once, for all.
Melee Warrior and Range Fighter sounds strange in french translation, but are very, very accurate in english and shouldn't be changed.
About the ryzom's neologism, they have a very great RolePlay potential, but they mustn't be mandatory since lots of players use title as a "fear-me" tool
i suggest you to keep them, but made those for each and every weapons, and available through a quest/rite ! I'm 201 using 2handed sword, but i dont want to be the #1428 heavy swordsman, i want to be known as the matis slathist of <include guild name here>! => Also, that's allow way more character-customization !!!!
Very good idea to change the "easy" Master addendum for each and every melee weapon specialisation. As for magic who "prettify" the masterful idea (avatar of destruction, celestial guardian...), let's do the same for all 250ish melee skills... (don't abuse of the "master" adj).
200ish are the martial specialisation title, 250ish are the eloquence, rhetoric explanation of the skill.
To finish, ""suggested new title"
- ranged :
keep the old titles up to 101
change the 151 ones :
Advanced Heavy Gunman -> Heavy Gun specialist / Heavy Gunfighter
Advanced Gunman -> Handgun specialist / Gunfighter
keep the old 201, but :
(n/a) -> Machinegunner (autolauncher)
keep the great new 250, but :
Master Pistoleer -> Headshooter
Master Artilleryman -> Annihilator / Land Wrecker
(n/a) -> Army Shreder (autolauncher)
- melee :
keep the old 101 (wielding specialization)
keep the old 151 (damage specialization)
keep the old 201 (weapon specialization)
keep the new 250 (emphasis) but :
Master Maceman -> Headcrusher
Master Pikeman -> Foe Spiker
Master Axeman -> Armslicer
Master Heavy-Maceman -> Life Crusher
amitst wrote:Titles at a particular level do not need consistency in wording, only consistency in how powerful they sound.
True. The Ryzom's neologism for many lvl201 titles aren't as impressive as the grind to reach it was. Of course any can discover it with the "info" option when you right-click on a character, but it will get time for people to recognize a "slathist" as "a guy who can slice almost anything that lives"....
sheracii wrote:[...]and secondly they imply you use a certain racial weapon when you may never have. And possibly in RP the title could be insulting if it's of an opposing faction
Completely agreed, at least at this stage of the known Lore.
Check this : keeping "Slathist" as example, that would mean the official race allowed to wield huge swords are the matis. All others race just have spied/reproduced/learned matisian skills.
This could be one reason of the title, but then, antimatis people wearing that title will be considered as betrayers and killed-on-sight ! (pure RP speaking)
Now about a suggestion/feedback to improve that :
As a whole, don't try to do the same title for the 3 languages! vocabulary, spelling and grammar are from little to way far different, and so you'll have an hard time to find a nice, useful and easy translated, plus accurate word once, for all.
Melee Warrior and Range Fighter sounds strange in french translation, but are very, very accurate in english and shouldn't be changed.
About the ryzom's neologism, they have a very great RolePlay potential, but they mustn't be mandatory since lots of players use title as a "fear-me" tool
i suggest you to keep them, but made those for each and every weapons, and available through a quest/rite ! I'm 201 using 2handed sword, but i dont want to be the #1428 heavy swordsman, i want to be known as the matis slathist of <include guild name here>! => Also, that's allow way more character-customization !!!!
Very good idea to change the "easy" Master addendum for each and every melee weapon specialisation. As for magic who "prettify" the masterful idea (avatar of destruction, celestial guardian...), let's do the same for all 250ish melee skills... (don't abuse of the "master" adj).
200ish are the martial specialisation title, 250ish are the eloquence, rhetoric explanation of the skill.
To finish, ""suggested new title"
- ranged :
keep the old titles up to 101
change the 151 ones :
Advanced Heavy Gunman -> Heavy Gun specialist / Heavy Gunfighter
Advanced Gunman -> Handgun specialist / Gunfighter
keep the old 201, but :
(n/a) -> Machinegunner (autolauncher)
keep the great new 250, but :
Master Pistoleer -> Headshooter
Master Artilleryman -> Annihilator / Land Wrecker
(n/a) -> Army Shreder (autolauncher)
- melee :
keep the old 101 (wielding specialization)
keep the old 151 (damage specialization)
keep the old 201 (weapon specialization)
keep the new 250 (emphasis) but :
Master Maceman -> Headcrusher
Master Pikeman -> Foe Spiker
Master Axeman -> Armslicer
Master Heavy-Maceman -> Life Crusher
Matysian border guard
Witness of the new Atys History : Refugees'
Arispotle
Witness of the new Atys History : Refugees'
Arispotle
Re: [DEV] Proposed Title Changes
I don't see Impaler, was that removed in a previous patch? Or was it just not listed because it won't be changed? Then why is Disturber listed without a change?
Please do not remove impaler, it's one of the coolest titles in the game. I'd actually suggest making it a lvl 201 title. Oh and for the love of god please do not choose Punnelist >_<
Please do not remove impaler, it's one of the coolest titles in the game. I'd actually suggest making it a lvl 201 title. Oh and for the love of god please do not choose Punnelist >_<
Re: [DEV] Proposed Title Changes
I dont know if it was suggested before hand because i did not read all previous posts but can you change 'Master of the blade' to Blademaster? It sounds so much cooler.
Thats all i have to add that has not already been said.
Thats all i have to add that has not already been said.
Re: [DEV] Proposed Title Changes
*sighs* So no Miss Atys title for me then?
Kyerna - "Miss World 2525"
Hawker of odds and ends, crafter of bonafide armours.
Leader of the Red Ribbon Army.
"Blood for the blade, dappers for the tribe!"
Hawker of odds and ends, crafter of bonafide armours.
Leader of the Red Ribbon Army.
"Blood for the blade, dappers for the tribe!"
Re: [DEV] Proposed Title Changes
Did someone write that list on the bus on the way to work? no,no,no,no,no!
Agree with evryone on how bad the Oracle name is. I would like to see some just swapped around.
201 Elemental-Avatar of Destruction.
250 Elemental-Master of Pain.
201 Healing-Celestial Guardian.
250 Healing-Master of Life.
Agree with evryone on how bad the Oracle name is. I would like to see some just swapped around.
201 Elemental-Avatar of Destruction.
250 Elemental-Master of Pain.
201 Healing-Celestial Guardian.
250 Healing-Master of Life.
Re: [DEV] Proposed Title Changes
I am with Sptite on the title Slathist. I am a fyros peep. Can't say i like the new title.
Re: [DEV] Proposed Title Changes
While I kind of agree the swapped version of those makes more sense, I think hey either have to leave them as is or change them to something new now.
How would it make people feel who just earned 250 to see their title handed down to everyone 50 levels lower? Or to now work towards 250 for a title you already had....
How would it make people feel who just earned 250 to see their title handed down to everyone 50 levels lower? Or to now work towards 250 for a title you already had....
Sehraci Antodera [Medium Armor & Accessories Boutique]
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark