New Features in Test

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alexrowe
Posts: 89
Joined: Wed Sep 22, 2004 10:14 pm

Re: New Features in Test

Post by alexrowe »

I agree with you Neva, I too do not like a "20lvl" peep and can wear a set of LA and jewels q250.
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mafuhu
Posts: 44
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Re: New Features in Test

Post by mafuhu »

alexrowe wrote:I agree with you Neva, I too do not like a "20lvl" peep and can wear a set of LA and jewels q250.

Same here but I would like a bit more detail, I've only just managed to get some q250 jewels and would hate to "lose" them so soon after getting them.
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mmatto
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Re: New Features in Test

Post by mmatto »

mafuhu wrote:Same here but I would like a bit more detail, I've only just managed to get some q250 jewels and would hate to "lose" them so soon after getting them.


They said that old items won't be affected by these changes. So, you can use your old items as long as they last. Draw your own conclusions, but I know what I am going to do :)
Mikos, Abyss Eye
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akicks
Posts: 481
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Re: New Features in Test

Post by akicks »

mafuhu wrote:Same here but I would like a bit more detail, I've only just managed to get some q250 jewels and would hate to "lose" them so soon after getting them.


It says, they won't change. READ! :)

[ E Q U I P M E N T ]

* All piece of equipment (even light/caster armor and jewels), either
crafted or looted, now have pre-requisites you will have to match to be
able to equip them. All those equips have at most two pre-requisite
skills. You can see the pre-requisite by right-clicking on piece of
equipment then choosing 'info'. Please note that items bought, crafted
or looted prior to the introduction of this change to the live version
will keep their prerequisites (none for light/caster armor and jewels)
.
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iphdrunk
Posts: 1574
Joined: Tue Sep 21, 2004 8:20 am

Re: New Features in Test

Post by iphdrunk »

so a light armorer/jeweler should start selling q250 sets now? :D

* wonders about either hiding or start a macro Marketing campaign *
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mafuhu
Posts: 44
Joined: Mon Sep 27, 2004 7:05 pm

Re: New Features in Test

Post by mafuhu »

akicks wrote:It says, they won't change.

What I actualy ment when I said "more detail" was - I would like to know what prerequisites are going to be implemented. :)
Terracs - The last Watcher
High Officer : The watchers of Atys

I love the smell of burned Kitin in the morning, it's the smell of victory!
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sprite
Posts: 3169
Joined: Thu Sep 23, 2004 12:36 pm

Re: New Features in Test

Post by sprite »

All of it goes on the ATS anyways, so I'm sure the reqs for the LA and jewels will be thoroughly "commented on" if they're not good for the players ;)
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sehracii
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Re: New Features in Test

Post by sehracii »

mafuhu wrote:What I actualy ment when I said "more detail" was - I would like to know what prerequisites are going to be implemented. :)



Indeed! I just want to know NOW what the reqs are, lol. I'm so impatient.

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lawrence
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Re: New Features in Test

Post by lawrence »

In order to be able to provide Nevrax with more detailed feedback, we've added separate feedback threads for some of the items listed here.

Please continue discussing the changes in the new, separate feedback threads.
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