Well thats how it used to be and im sure they disabled "Take" at any time
to stop ppl only getting 1 mat at max q (rapid exp lvling) ,why the source content bar was changed im not sure -maybe because it just fitted in with the other bars starting at max ?
determining source content
Re: determining source content
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Re: determining source content
Doesn't xp depend on number of mats taken? so if people take just 1 mat (and low q at that because it requires time to up the q), wouldn't the xp been really low?
Fyrx, Fyros
Re: determining source content
The biggest factor in XP is the quality you pull compared to your skill level. Extra mats add extra xp but not a lot compared to the base xp for the first mat.vinnyq wrote:Doesn't xp depend on number of mats taken? so if people take just 1 mat (and low q at that because it requires time to up the q), wouldn't the xp been really low?
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Re: determining source content
clicking on the forage info things sets the next forage info window on topblaah wrote:imho it would make harvesting too easy (and more boring as it is now)
i would rather see them fixing forage window so that active forage window stays on top of others.

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Re: determining source content
Experience gained from a source can be broken down into 2 (well 3 really, but let's ignore gas/explosions) parts, a base exp and added to that, exp per mats pulled.vinnyq wrote:Doesn't xp depend on number of mats taken? so if people take just 1 mat (and low q at that because it requires time to up the q), wouldn't the xp been really low?
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Re: determining source content
magick1 wrote:Experience gained from a source can be broken down into 2 (well 3 really, but let's ignore gas/explosions) parts, a base exp and added to that, exp per mats pulled.
From
http://www.ryzom.com/forum/showpost.php ... ostcount=1
it used to be quite accurate, I haven't tested it in a while
Variables/Symbols Employed:
XP: experience gained for a harvesting action.
T: type of mat harvested; if basic T=1, Fine T=2, Choice T=3, Excellent T=4, Supreme T=5.
Q: quality of mat harvested; if you are pulling q100 mats then Q=100.
L: your foraging level; if you are digging in the desert and desert forage is 51, then L=51.
M: the number of mats harvested; if you get twelve mats in a pull then M=12.
E: the number of explosions/gas clouds or source deaths; if you get a poison cloud followed by a premature source exhaustion, then E=2, if you do a pull without any disasters then E=0
XP = (710 + 44.5T + 36.75(Q - L) + (64.5 + 3T)M) x (1 - 0.0982E)
Explanation:
Every extra quality point above your level will give you an extra 37 experience, every quality point below your level will subtract 37 xp. Every extra basic mat will give you an extra 67 xp, but every extra supreme mat will give you an extra 79 xp. An explosion will mean that you only get 90% of the usual experience.
Examples:
You are level 150 forage and pull fifteen choice q160 mats without a hitch.
XP = (710 + 44.5 x 3 + 36.75(160 - 150) + (64.5 + 3 x 3) 15) x (1 - 0.0982 x 0) = 2239 xp.
You are level 30 and pull one basic mat of q10 and have the source die on you.
XP = (710 + 44.5 x 1 + 36.75(10 - 30) + (64.5 + 3 x 1)1) x (1 - 0.0982) = 76 xp.
There are no real revelations here about how to get the best harvesting xp. Pulling the highest quality possible above your level without suffering failures is most critical. Pulling the highest quantity of mats you can without the source dying is the second most important. Pulling the best type of mat (supreme to choice) is the 3rd most important factor.
Is 3k possible?
if you manage to pull 24 supreme mats or like 16 supreme mats at 22 levels above your level with no explosions, it should be possible (I haven't managed myself)
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Anissa
Re: determining source content
Right, so basically, would it be bad then if button were always active and you spam take 1 item for xp?
I am guessin no because the Q can't possiply go vry high if you take at 1 mat, even at fast rate and speed.
I am guessin no because the Q can't possiply go vry high if you take at 1 mat, even at fast rate and speed.
Fyrx, Fyros
Re: determining source content
Max q is reached pretty fast IMO. So, I think you could dig all your spots from prospect.vinnyq wrote: I am guessin no because the Q can't possiply go vry high if you take at 1 mat, even at fast rate and speed.
Mikos, Abyss Eye
Re: determining source content
It takes me 6 or 7 mats to get to Full Q.mmatto wrote:Max q is reached pretty fast IMO. So, I think you could dig all your spots from prospect.
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Re: determining source content
iphdrunk wrote:
Is 3k possible?
if you manage to pull 24 supreme mats or like 16 supreme mats at 22 levels above your level with no explosions, it should be possible (I haven't managed myself)
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Anissa
Best I've ever had is around 2960 (cant remember exactly what it was). That was from a supreme source and I pulled 24 mats 20 lvls over my pr skill. I couldnt have pulled any faster and had no fails (was using an unteamed carer). I've tried since many times to get 3k but just cant seem to do it, as soon as I try 21 over pr lvl the fails hit too often. Since I've got higher in pr I struggle to even get close to 2900xp now so maybe its only possible if you are really high in one forage and low in pr.
The quest for 3k continues tho.........

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Master of all Light Armour
Time to chill.......